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Increase range
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@ -386,7 +386,7 @@ namespace NewHorizons
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var playerLight = playerBody.AddComponent<Light>();
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var playerLight = playerBody.AddComponent<Light>();
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playerLight.innerSpotAngle = 0;
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playerLight.innerSpotAngle = 0;
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playerLight.spotAngle = 179;
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playerLight.spotAngle = 179;
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playerLight.range = 0.5f;
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playerLight.range = 1;
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playerLight.intensity = 0.001f;
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playerLight.intensity = 0.001f;
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try
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try
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