JSON rewrite beginning

This commit is contained in:
Mister_Nebula 2020-04-11 23:38:32 +01:00
parent 3a8b625f94
commit a892af13c0
5 changed files with 100 additions and 7 deletions

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@ -0,0 +1,23 @@
using OWML.ModHelper.Events;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace Marshmallow.UI
{
static class AddToUITable
{
public static int Add(string text)
{
TextTranslation.TranslationTable instance = GameObject.FindObjectOfType<TextTranslation>().GetValue<TextTranslation.TranslationTable>("m_table");
instance.Insert_UI(instance.theUITable.Keys.Max() + 1, text);
Main.Log("Added [" + text + "] to UI table with key [" + instance.theUITable.Keys.Max() + "]");
return instance.theUITable.Keys.Max();
}
}
}

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@ -1,7 +1,9 @@
using OWML.Common; using Newtonsoft.Json;
using OWML.Common;
using OWML.ModHelper; using OWML.ModHelper;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using UnityEngine; using UnityEngine;
@ -18,6 +20,8 @@ namespace Marshmallow
public static IModHelper helper; public static IModHelper helper;
static List<PlanetConfig> planetList = new List<PlanetConfig>();
void Start() void Start()
{ {
base.ModHelper.Events.Subscribe<Flashlight>(Events.AfterStart); base.ModHelper.Events.Subscribe<Flashlight>(Events.AfterStart);
@ -25,6 +29,13 @@ namespace Marshmallow
events.OnEvent = (Action<MonoBehaviour, Events>)Delegate.Combine(events.OnEvent, new Action<MonoBehaviour, Events>(this.OnEvent)); events.OnEvent = (Action<MonoBehaviour, Events>)Delegate.Combine(events.OnEvent, new Action<MonoBehaviour, Events>(this.OnEvent));
helper = base.ModHelper; helper = base.ModHelper;
foreach (var file in Directory.GetFiles(ModHelper.Manifest.ModFolderPath + @"planets\"))
{
planetList.Add(ModHelper.Storage.Load<PlanetConfig>(file));
}
Main.Log("Loaded [" + planetList.Count + "] planet config files.");
} }
private void OnEvent(MonoBehaviour behaviour, Events ev) private void OnEvent(MonoBehaviour behaviour, Events ev)
@ -32,9 +43,14 @@ namespace Marshmallow
bool flag = behaviour.GetType() == typeof(Flashlight) && ev == Events.AfterStart; bool flag = behaviour.GetType() == typeof(Flashlight) && ev == Events.AfterStart;
if (flag) if (flag)
{ {
foreach (var config in planetList)
{
var planet = GenerateBody(config);
}
PlanetStructure inputStructure = new PlanetStructure PlanetStructure inputStructure = new PlanetStructure
{ {
name = "invisibleplanet", name = "Mister_Nebula's Custom Planet!",
primaryBody = Locator.GetAstroObject(AstroObject.Name.Sun), primaryBody = Locator.GetAstroObject(AstroObject.Name.Sun),
aoType = AstroObject.Type.Planet, aoType = AstroObject.Type.Planet,
@ -82,8 +98,10 @@ namespace Marshmallow
} }
} }
private GameObject GenerateBody(PlanetStructure planet) private GameObject GenerateBody(PlanetConfig config)
{ {
Main.Log("Begin generation sequence of planet [" + planet.name + "] ...");
float groundScale = 400f; float groundScale = 400f;
GameObject body; GameObject body;
@ -99,7 +117,7 @@ namespace Marshmallow
if (planet.hasMapMarker) if (planet.hasMapMarker)
{ {
General.MakeMapMarker.Make(body); General.MakeMapMarker.Make(body, planet.name);
} }
SECTOR = Body.MakeSector.Make(body, planet.topCloudSize.Value); SECTOR = Body.MakeSector.Make(body, planet.topCloudSize.Value);
@ -127,6 +145,8 @@ namespace Marshmallow
SPAWN = General.MakeSpawnPoint.Make(body, new Vector3(0, groundScale+10, 0)); SPAWN = General.MakeSpawnPoint.Make(body, new Vector3(0, groundScale+10, 0));
} }
Main.Log("Generation of planet [" + planet.name + "] completed.");
return body; return body;
} }

View File

@ -6,11 +6,13 @@ namespace Marshmallow.General
{ {
static class MakeMapMarker static class MakeMapMarker
{ {
public static void Make(GameObject body) public static void Make(GameObject body, string name)
{ {
var MM = body.AddComponent<MapMarker>(); var MM = body.AddComponent<MapMarker>();
MM.SetValue("_labelID", UITextType.YouAreDeadMessage); MM.SetValue("_labelID", (UITextType)UI.AddToUITable.Add(name));
MM.SetValue("_markerType", MM.GetType().GetNestedType("MarkerType", BindingFlags.NonPublic).GetField("Planet").GetValue(MM)); MM.SetValue("_markerType", MM.GetType().GetNestedType("MarkerType", BindingFlags.NonPublic).GetField("Planet").GetValue(MM));
Main.Log("Map Marker - body : " + body.name + ", labelID : " + name);
} }
} }
} }

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@ -93,20 +93,25 @@
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Class1.cs" /> <Compile Include="AddToUITable.cs" />
<Compile Include="Main.cs" />
<Compile Include="MakeAir.cs" /> <Compile Include="MakeAir.cs" />
<Compile Include="MakeAmbientLight.cs" /> <Compile Include="MakeAmbientLight.cs" />
<Compile Include="MakeAtmosphere.cs" /> <Compile Include="MakeAtmosphere.cs" />
<Compile Include="MakeBaseEffects.cs" /> <Compile Include="MakeBaseEffects.cs" />
<Compile Include="MakeClouds.cs" /> <Compile Include="MakeClouds.cs" />
<Compile Include="MakeFieldDetector.cs" /> <Compile Include="MakeFieldDetector.cs" />
<Compile Include="MakeGeometry.cs" />
<Compile Include="MakeGravityWell.cs" /> <Compile Include="MakeGravityWell.cs" />
<Compile Include="MakeMapMarker.cs" /> <Compile Include="MakeMapMarker.cs" />
<Compile Include="MakeOrbitingAstroObject.cs" /> <Compile Include="MakeOrbitingAstroObject.cs" />
<Compile Include="MakeRFVolume.cs" /> <Compile Include="MakeRFVolume.cs" />
<Compile Include="MakeSector.cs" />
<Compile Include="MakeSpawnPoint.cs" /> <Compile Include="MakeSpawnPoint.cs" />
<Compile Include="MakeSunOverride.cs" /> <Compile Include="MakeSunOverride.cs" />
<Compile Include="MakeVolumes.cs" /> <Compile Include="MakeVolumes.cs" />
<Compile Include="MakeWater.cs" />
<Compile Include="PlanetStructure.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

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@ -0,0 +1,43 @@
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Marshmallow
{
class PlanetConfig
{
[JsonProperty("settings")]
public Dictionary<string, object> Settings { get; set; } = new Dictionary<string, object>();
public T GetSettingsValue<T>(string key)
{
bool flag = !this.Settings.ContainsKey(key);
T result;
if (flag)
{
Main.Log("Error: setting not found: " + key);
result = default(T);
}
else
{
object obj = this.Settings[key];
try
{
JObject jobject;
object value = ((jobject = (obj as JObject)) != null) ? jobject["value"] : obj;
result = (T)((object)Convert.ChangeType(value, typeof(T)));
}
catch (InvalidCastException)
{
Main.Log(string.Format("Error when converting setting {0} of type {1} to type {2}", key, obj.GetType(), typeof(T)));
result = default(T);
}
}
return result;
}
}
}