Updated Schemas

This commit is contained in:
Ben C 2025-04-20 00:30:43 +00:00
parent 555418394e
commit a77fff0c78

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@ -5618,7 +5618,7 @@
},
"radius": {
"type": "number",
"description": "The radius of the shape or collider. Defaults to 0.5 meters. Only used by spheres, capsules, cylinders, hemispheres, hemicapsules, and rings.",
"description": "The radius of the shape or collider. Defaults to 1 meter. Only used by spheres, capsules, cylinders, hemispheres, hemicapsules, and rings.",
"format": "float"
},
"height": {
@ -5661,7 +5661,7 @@
"boolean",
"null"
],
"description": "Whether to explicitly use a shape instead of a collider. Shapes do not support collision and are less performant, but support a wider set of shapes and are required by some components. \nDefaults to using a shape, unless hasCollision is true where it defaults to using a collider."
"description": "Setting this to false will force it to use a collider, and setting to true will force it to use a shape.\nShapes do not support collision and are less performant, but support a wider set of shapes and are required by some components. \nIf left empty it will defaults to using a shape, unless hasCollision is true in which case it defaults to using a collider."
}
}
},