set sector on submerge controller

This commit is contained in:
JohnCorby 2023-01-30 10:59:52 -08:00
parent b0142b6ef8
commit a7560279ef

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@ -67,7 +67,7 @@ namespace NewHorizons.Builder.Volumes
if (water != null) if (water != null)
{ {
var submerge = go.AddComponent<DarkMatterSubmergeController>(); var submerge = go.AddComponent<DarkMatterSubmergeController>();
submerge._activeWhenSubmerged = false; submerge._sector = sector;
submerge._effectVolumes = new EffectVolume[] { hazardVolume, visorFrostEffectVolume }; submerge._effectVolumes = new EffectVolume[] { hazardVolume, visorFrostEffectVolume };
// THERE ARE NO RENDERERS??? RUH ROH!!! // THERE ARE NO RENDERERS??? RUH ROH!!!