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remove sector error. its ok
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@ -425,9 +425,6 @@ namespace NewHorizons.Builder.Props
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private IEnumerator Start()
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{
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if (!Sector)
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Logger.LogError($"Prop {name} has physics but no sector! Will fall through things when surrounding area is unloaded");
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yield return new WaitForSeconds(.1f);
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var parentBody = GetComponentInParent<OWRigidbody>();
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