Reset color

This commit is contained in:
Noah Pilarski 2025-02-14 23:58:27 -05:00
parent 09ffa4b2bc
commit a2639993fa
2 changed files with 8 additions and 0 deletions

View File

@ -30,6 +30,7 @@ namespace NewHorizons.Handlers
ambientLight.transform.SetParent(planetRoot.transform, true); ambientLight.transform.SetParent(planetRoot.transform, true);
InitSubtitles(); InitSubtitles();
TitleScreenColourHandler.ResetColour();
AudioTypeHandler.Init(); AudioTypeHandler.Init();
// Load player data for fact and persistent condition checking // Load player data for fact and persistent condition checking

View File

@ -1,5 +1,6 @@
using HarmonyLib; using HarmonyLib;
using NewHorizons.Utility.Files; using NewHorizons.Utility.Files;
using NewHorizons.Utility.OWML;
using System.Linq; using System.Linq;
using UnityEngine; using UnityEngine;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
@ -12,6 +13,7 @@ namespace NewHorizons.Handlers.TitleScreen
{ {
public static void SetColour(Color colour) public static void SetColour(Color colour)
{ {
NHLogger.LogVerbose("Setting title screen colour to " + colour.ToString());
colour.a = 1; colour.a = 1;
var buttons = GameObject.FindObjectOfType<TitleScreenManager>()._mainMenu.GetComponentsInChildren<Text>(); var buttons = GameObject.FindObjectOfType<TitleScreenManager>()._mainMenu.GetComponentsInChildren<Text>();
var footer = GameObject.Find("TitleMenu/TitleCanvas/FooterBlock").GetComponentsInChildren<Text>(); var footer = GameObject.Find("TitleMenu/TitleCanvas/FooterBlock").GetComponentsInChildren<Text>();
@ -25,6 +27,11 @@ namespace NewHorizons.Handlers.TitleScreen
GameObject.FindObjectOfType<TitleAnimRenderer>()._logoMaterialClone.mainTexture = logo; GameObject.FindObjectOfType<TitleAnimRenderer>()._logoMaterialClone.mainTexture = logo;
} }
public static void ResetColour()
{
_mainMenuColour = null;
}
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(UIStyleApplier), nameof(UIStyleApplier.ChangeColors))] [HarmonyPatch(typeof(UIStyleApplier), nameof(UIStyleApplier.ChangeColors))]
public static bool UIStyleApplier_ChangeColors(UIStyleApplier __instance, UIElementState state) public static bool UIStyleApplier_ChangeColors(UIStyleApplier __instance, UIElementState state)