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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Add base volume builder
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@ -1,18 +1,14 @@
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using NewHorizons.Components;
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using NewHorizons.Components;
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using NewHorizons.External.Modules;
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using NewHorizons.External.Modules;
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using OWML.Common;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using UnityEngine;
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namespace NewHorizons.Builder.Volumes
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namespace NewHorizons.Builder.Volumes
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{
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{
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public static class MapRestrictionVolumeBuilder
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public static class VolumeBuilder
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{
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{
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public static MapRestrictionVolume Make(GameObject planetGO, Sector sector, VolumesModule.VolumeInfo info)
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public static TVolume Make<TVolume>(GameObject planetGO, Sector sector, VolumesModule.VolumeInfo info) where TVolume : BaseVolume
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{
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{
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var go = new GameObject("MapRestrictionVolume");
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var go = new GameObject(typeof(TVolume).Name);
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go.SetActive(false);
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go.SetActive(false);
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go.transform.parent = sector?.transform ?? planetGO.transform;
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go.transform.parent = sector?.transform ?? planetGO.transform;
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@ -25,11 +21,11 @@ namespace NewHorizons.Builder.Volumes
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var owTriggerVolume = go.AddComponent<OWTriggerVolume>();
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var owTriggerVolume = go.AddComponent<OWTriggerVolume>();
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owTriggerVolume._shape = shape;
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owTriggerVolume._shape = shape;
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var mapRestrictionVolume = go.AddComponent<MapRestrictionVolume>();
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var volume = go.AddComponent<TVolume>();
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go.SetActive(true);
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go.SetActive(true);
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return mapRestrictionVolume;
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return volume;
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}
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}
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}
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}
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}
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}
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@ -1,6 +1,7 @@
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using NewHorizons.Builder.Body;
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using NewHorizons.Builder.Body;
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using NewHorizons.Builder.ShipLog;
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using NewHorizons.Builder.ShipLog;
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using NewHorizons.Builder.Volumes;
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using NewHorizons.Builder.Volumes;
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using NewHorizons.Components;
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using NewHorizons.External.Configs;
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using NewHorizons.External.Configs;
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using OWML.Common;
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using OWML.Common;
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using System;
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using System;
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@ -53,7 +54,7 @@ namespace NewHorizons.Builder.Volumes
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{
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{
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foreach (var mapRestrictionVolume in config.Volumes.mapRestrictionVolumes)
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foreach (var mapRestrictionVolume in config.Volumes.mapRestrictionVolumes)
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{
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{
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MapRestrictionVolumeBuilder.Make(go, sector, mapRestrictionVolume);
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VolumeBuilder.Make<MapRestrictionVolume>(go, sector, mapRestrictionVolume);
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}
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}
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}
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}
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}
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}
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