diff --git a/NewHorizons/Builder/Body/Geometry/CubeSphere.cs b/NewHorizons/Builder/Body/Geometry/CubeSphere.cs index 9e5a2f78..be055ece 100644 --- a/NewHorizons/Builder/Body/Geometry/CubeSphere.cs +++ b/NewHorizons/Builder/Body/Geometry/CubeSphere.cs @@ -132,7 +132,7 @@ namespace NewHorizons.Builder.Body.Geometry float sampleX = heightMap.width * longitude / 360f; float sampleY = heightMap.height * latitude / 180f; - if (sampleX > heightMap.width) sampleX -= heightMap.width; // TODO: find out if this actually doesnt anything + if (sampleX > heightMap.width) sampleX -= heightMap.width; // TODO: find out if this actually does anything float relativeHeight = heightMap.GetPixel((int)sampleX, (int)sampleY).r;