diff --git a/NewHorizons/External/Modules/Props/Dialogue/DialogueInfo.cs b/NewHorizons/External/Modules/Props/Dialogue/DialogueInfo.cs index d3395938..f79db190 100644 --- a/NewHorizons/External/Modules/Props/Dialogue/DialogueInfo.cs +++ b/NewHorizons/External/Modules/Props/Dialogue/DialogueInfo.cs @@ -28,6 +28,10 @@ namespace NewHorizons.External.Modules.Props.Dialogue /// If it's a Recorder this will also delete the existing dialogue already attached to that prop. /// /// If none of those components are present it will add a FacePlayerWhenTalking component. + /// + /// `pathToAnimController` also makes the dialogue into a child of the anim controller. This can be used with `isRelativeToParent` + /// to position the dialogue on relative to the speaker. If you also provide `parentPath`, that will instead override which object + /// is the parent, but the anim controller will otherwise function as expected. /// public string pathToAnimController;