mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
make assetbundle names good (#449)
public is for the public unity repo and private is for the private one that contains base game assets
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commit
9f8fecacb5
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NewHorizons/Assets/newhorizons_private
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NewHorizons/Assets/newhorizons_private
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@ -1,9 +1,9 @@
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ManifestFileVersion: 0
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CRC: 1541488892
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CRC: 1932961951
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Hashes:
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AssetFileHash:
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serializedVersion: 2
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Hash: a2716f51c51e3a466cac07f647f7b0ef
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Hash: 79142e7d68648a06c0ed2fc15ebbac48
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TypeTreeHash:
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serializedVersion: 2
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Hash: fae511e2df3c6c74353879b4753cf2eb
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@ -167,6 +167,7 @@ ClassTypes:
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Script: {instanceID: 0}
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- Class: 199
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Script: {instanceID: 0}
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SerializeReferenceClassIdentifiers: []
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Assets:
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- Assets/Vessel_Body.prefab
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Dependencies: []
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NewHorizons/Assets/newhorizons_public
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NewHorizons/Assets/newhorizons_public
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@ -1,9 +1,9 @@
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ManifestFileVersion: 0
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CRC: 2022446871
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CRC: 1013046168
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Hashes:
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AssetFileHash:
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serializedVersion: 2
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Hash: 083882699617744b8fc49234bb8cb795
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Hash: 0123e044c220152b98ceaf0975b8cadd
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TypeTreeHash:
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serializedVersion: 2
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Hash: 10a6a558690295dadb3dd990eda0821a
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@ -22,7 +22,7 @@ namespace NewHorizons.Handlers
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public static void Initialize()
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{
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VesselBundle = Instance.ModHelper.Assets.LoadBundle("Assets/vessel.newhorizons");
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VesselBundle = Instance.ModHelper.Assets.LoadBundle("Assets/newhorizons_private");
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VesselPrefab = VesselBundle.LoadAsset<GameObject>("Vessel_Body");
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}
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@ -195,7 +195,7 @@ namespace NewHorizons
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GlobalMessenger<DeathType>.AddListener("PlayerDeath", OnDeath);
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GlobalMessenger.AddListener("WakeUp", OnWakeUp);
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NHAssetBundle = ModHelper.Assets.LoadBundle("Assets/xen.newhorizons");
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NHAssetBundle = ModHelper.Assets.LoadBundle("Assets/newhorizons_public");
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VesselWarpHandler.Initialize();
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ResetConfigs(resetTranslation: false);
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