mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
make assetbundle names good (#449)
public is for the public unity repo and private is for the private one that contains base game assets
This commit is contained in:
commit
9f8fecacb5
BIN
NewHorizons/Assets/newhorizons_private
Normal file
BIN
NewHorizons/Assets/newhorizons_private
Normal file
Binary file not shown.
@ -1,9 +1,9 @@
|
|||||||
ManifestFileVersion: 0
|
ManifestFileVersion: 0
|
||||||
CRC: 1541488892
|
CRC: 1932961951
|
||||||
Hashes:
|
Hashes:
|
||||||
AssetFileHash:
|
AssetFileHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: a2716f51c51e3a466cac07f647f7b0ef
|
Hash: 79142e7d68648a06c0ed2fc15ebbac48
|
||||||
TypeTreeHash:
|
TypeTreeHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: fae511e2df3c6c74353879b4753cf2eb
|
Hash: fae511e2df3c6c74353879b4753cf2eb
|
||||||
@ -167,6 +167,7 @@ ClassTypes:
|
|||||||
Script: {instanceID: 0}
|
Script: {instanceID: 0}
|
||||||
- Class: 199
|
- Class: 199
|
||||||
Script: {instanceID: 0}
|
Script: {instanceID: 0}
|
||||||
|
SerializeReferenceClassIdentifiers: []
|
||||||
Assets:
|
Assets:
|
||||||
- Assets/Vessel_Body.prefab
|
- Assets/Vessel_Body.prefab
|
||||||
Dependencies: []
|
Dependencies: []
|
||||||
BIN
NewHorizons/Assets/newhorizons_public
Normal file
BIN
NewHorizons/Assets/newhorizons_public
Normal file
Binary file not shown.
@ -1,9 +1,9 @@
|
|||||||
ManifestFileVersion: 0
|
ManifestFileVersion: 0
|
||||||
CRC: 2022446871
|
CRC: 1013046168
|
||||||
Hashes:
|
Hashes:
|
||||||
AssetFileHash:
|
AssetFileHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 083882699617744b8fc49234bb8cb795
|
Hash: 0123e044c220152b98ceaf0975b8cadd
|
||||||
TypeTreeHash:
|
TypeTreeHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 10a6a558690295dadb3dd990eda0821a
|
Hash: 10a6a558690295dadb3dd990eda0821a
|
||||||
Binary file not shown.
Binary file not shown.
@ -22,7 +22,7 @@ namespace NewHorizons.Handlers
|
|||||||
|
|
||||||
public static void Initialize()
|
public static void Initialize()
|
||||||
{
|
{
|
||||||
VesselBundle = Instance.ModHelper.Assets.LoadBundle("Assets/vessel.newhorizons");
|
VesselBundle = Instance.ModHelper.Assets.LoadBundle("Assets/newhorizons_private");
|
||||||
VesselPrefab = VesselBundle.LoadAsset<GameObject>("Vessel_Body");
|
VesselPrefab = VesselBundle.LoadAsset<GameObject>("Vessel_Body");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -195,7 +195,7 @@ namespace NewHorizons
|
|||||||
GlobalMessenger<DeathType>.AddListener("PlayerDeath", OnDeath);
|
GlobalMessenger<DeathType>.AddListener("PlayerDeath", OnDeath);
|
||||||
|
|
||||||
GlobalMessenger.AddListener("WakeUp", OnWakeUp);
|
GlobalMessenger.AddListener("WakeUp", OnWakeUp);
|
||||||
NHAssetBundle = ModHelper.Assets.LoadBundle("Assets/xen.newhorizons");
|
NHAssetBundle = ModHelper.Assets.LoadBundle("Assets/newhorizons_public");
|
||||||
VesselWarpHandler.Initialize();
|
VesselWarpHandler.Initialize();
|
||||||
|
|
||||||
ResetConfigs(resetTranslation: false);
|
ResetConfigs(resetTranslation: false);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user