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Make GetPlanet work if planets across systems have the same name
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@ -83,7 +83,7 @@ namespace NewHorizons
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public GameObject GetPlanet(string name)
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{
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return Main.BodyDict.Values.SelectMany(x => x)?.ToList()?.FirstOrDefault(x => x.Config.name == name)?.Object;
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return Main.BodyDict[Main.Instance.CurrentStarSystem].FirstOrDefault(x => x.Config.name == name)?.Object;
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}
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public string GetCurrentStarSystem() => Main.Instance.CurrentStarSystem;
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