Update DialogueBuilder.cs

This commit is contained in:
Nick 2024-03-07 18:04:46 -05:00
parent 1f2759cb8c
commit 9e8f8dd1df

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@ -123,6 +123,7 @@ namespace NewHorizons.Builder.Props
existingDialogue.SetTextXml(newTextAsset);
// Chracter name is required for adding translations, something to do with how OW prefixes its dialogue
var characterName = existingDialogueTree.SelectSingleNode("NameField").InnerText;
AddTranslation(xml, characterName);