mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
fix for groundsize reliance
This commit is contained in:
parent
dee2dd1016
commit
9e0ed34e81
3
Marshmallow/External/IPlanetConfig.cs
vendored
3
Marshmallow/External/IPlanetConfig.cs
vendored
@ -14,7 +14,7 @@ namespace Marshmallow.External
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int OrbitAngle { get; }
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string PrimaryBody { get; }
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bool IsMoon { get; }
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//bool HasSpawnPoint { get; }
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float AtmoEndSize { get; }
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bool HasClouds { get; }
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float TopCloudSize { get; }
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float BottomCloudSize { get; }
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@ -29,6 +29,7 @@ namespace Marshmallow.External
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bool HasFog { get; }
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MColor32 FogTint { get; }
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float FogDensity { get; }
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bool HasGround { get; }
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float GroundSize { get; }
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bool IsTidallyLocked { get; }
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MColor32 LightTint { get; }
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3
Marshmallow/External/PlanetConfig.cs
vendored
3
Marshmallow/External/PlanetConfig.cs
vendored
@ -16,7 +16,7 @@ namespace Marshmallow.External
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public int OrbitAngle { get; set; }
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public string PrimaryBody { get; set; }
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public bool IsMoon { get; set; }
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//public bool HasSpawnPoint { get; set; }
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public float AtmoEndSize { get; set; }
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public bool HasClouds { get; set; }
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public float TopCloudSize { get; set; }
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public float BottomCloudSize { get; set; }
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@ -31,6 +31,7 @@ namespace Marshmallow.External
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public bool HasFog { get; set; }
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public MColor32 FogTint { get; set; }
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public float FogDensity { get; set; }
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public bool HasGround { get; set; }
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public float GroundSize { get; set; }
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public bool IsTidallyLocked { get; set; }
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public MColor32 LightTint { get; set; }
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@ -14,7 +14,7 @@ namespace Marshmallow.General
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Light L = lightGO.AddComponent<Light>();
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L.type = LightType.Point;
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L.range = config.GroundSize * 2;
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L.range = config.AtmoEndSize + 10;
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L.color = config.LightTint.ToColor32();
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L.intensity = 0.8f;
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L.shadows = LightShadows.None;
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@ -16,7 +16,7 @@ namespace Marshmallow.General
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SphereCollider SC = rfGO.AddComponent<SphereCollider>();
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SC.isTrigger = true;
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SC.radius = config.GroundSize * 4;
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SC.radius = config.AtmoEndSize * 2;
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ReferenceFrameVolume RFV = rfGO.AddComponent<ReferenceFrameVolume>();
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@ -33,7 +33,7 @@ namespace Marshmallow.General
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RFV.SetValue("_referenceFrame", RV);
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RFV.SetValue("_minColliderRadius", 300);
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RFV.SetValue("_maxColliderRadius", config.GroundSize * 4);
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RFV.SetValue("_maxColliderRadius", config.AtmoEndSize * 2);
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RFV.SetValue("_isPrimaryVolume", true);
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RFV.SetValue("_isCloseRangeVolume", false);
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@ -19,7 +19,7 @@ namespace Marshmallow.Body
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SS.SetLayer(Shape.Layer.Sector);
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SS.layerMask = -1;
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SS.pointChecksOnly = true;
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SS.radius = config.GroundSize * 2;
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SS.radius = config.AtmoEndSize + 10;
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SS.center = Vector3.zero;
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/*OWTriggerVolume trigVol = */sectorGO.AddComponent<OWTriggerVolume>();
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@ -21,18 +21,16 @@ namespace Marshmallow
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public static List<MarshmallowBody> bodyList = new List<MarshmallowBody>();
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bool finishNext = false;
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private bool finishNextUpdate = false;
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//public override object GetApi()
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//{
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// return new MarshmallowApi();
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//}
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public override object GetApi()
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{
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return new MarshmallowApi();
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}
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void Start()
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{
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SceneManager.sceneLoaded += OnSceneLoaded;
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helper = base.ModHelper;
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Logger.Log("Begin load of config files...", Logger.LogType.Log);
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@ -75,20 +73,20 @@ namespace Marshmallow
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planetObject.SetActive(true);
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body.Object = planetObject;
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finishNext = true;
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}
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finishNextUpdate = true;
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}
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void Update()
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{
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if (finishNext)
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if (finishNextUpdate)
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{
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foreach (var body in bodyList)
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{
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OrbitlineBuilder.Make(body.Object, body.Object.GetComponent<AstroObject>());
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}
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finishNext = false;
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finishNextUpdate = false;
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}
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}
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@ -167,19 +165,20 @@ namespace Marshmallow
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{
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public void Create(Dictionary<string, object> config)
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{
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Logger.Log("Recieved API request to create planet " + (string)config["Name"] + " at position " + (Vector3)config["Position"], Logger.LogType.Log);
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var planetConfig = new PlanetConfig
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{
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Name = (string)config["Name"],
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Position = (MVector3)config["Position"],
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Position = new MVector3(((Vector3)config["Position"]).x, ((Vector3)config["Position"]).y, ((Vector3)config["Position"]).z),
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OrbitAngle = (int)config["OrbitAngle"],
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IsMoon = (bool)config["IsMoon"],
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AtmoEndSize = (float)config["AtmoEndSize"],
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PrimaryBody = (string)config["PrimaryBody"],
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//HasSpawnPoint = (bool)config["HasSpawnPoint"],
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HasClouds = (bool)config["HasClouds"],
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TopCloudSize = (float)config["TopCloudSize"],
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BottomCloudSize = (float)config["BottomCloudSize"],
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TopCloudTint = (MColor32)config["TopCloudTint"],
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BottomCloudTint = (MColor32)config["BottomCloudTint"],
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TopCloudTint = new MColor32(((Color32)config["TopCloudTint"]).r, ((Color32)config["TopCloudTint"]).g, ((Color32)config["TopCloudTint"]).b, ((Color32)config["TopCloudTint"]).a),
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BottomCloudTint = new MColor32(((Color32)config["BottomCloudTint"]).r, ((Color32)config["BottomCloudTint"]).g, ((Color32)config["BottomCloudTint"]).b, ((Color32)config["BottomCloudTint"]).a),
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HasWater = (bool)config["HasWater"],
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WaterSize = (float)config["WaterSize"],
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HasRain = (bool)config["HasRain"],
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@ -187,10 +186,12 @@ namespace Marshmallow
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SurfaceAcceleration = (float)config["SurfaceAcceleration"],
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HasMapMarker = (bool)config["HasMapMarker"],
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HasFog = (bool)config["HasFog"],
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FogTint = (MColor32)config["FogTint"],
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FogTint = new MColor32(((Color32)config["FogTint"]).r, ((Color32)config["FogTint"]).g, ((Color32)config["FogTint"]).b, ((Color32)config["FogTint"]).a),
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FogDensity = (float)config["FogDensity"],
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GroundSize = (float)config["GroundScale"],
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IsTidallyLocked = (bool)config["IsTidallyLocked"]
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HasGround = (bool)config["HasGround"],
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GroundSize = (float)config["GroundSize"],
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IsTidallyLocked = (bool)config["IsTidallyLocked"],
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LightTint = new MColor32(((Color32)config["LightTint"]).r, ((Color32)config["LightTint"]).g, ((Color32)config["LightTint"]).b, ((Color32)config["LightTint"]).a),
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};
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Main.CreateBody(planetConfig);
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@ -36,31 +36,31 @@
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<HintPath>E:\Steam\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="NAudio-Unity, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.0.3.53\lib\net35\NAudio-Unity.dll</HintPath>
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<HintPath>..\packages\OWML.0.3.55\lib\net35\NAudio-Unity.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<HintPath>..\packages\Newtonsoft.Json.12.0.3\lib\net35\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="OWML, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.0.3.53\lib\net35\OWML.dll</HintPath>
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<HintPath>..\packages\OWML.0.3.55\lib\net35\OWML.dll</HintPath>
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</Reference>
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<Reference Include="OWML.Common, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.0.3.53\lib\net35\OWML.Common.dll</HintPath>
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<HintPath>..\packages\OWML.0.3.55\lib\net35\OWML.Common.dll</HintPath>
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</Reference>
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<Reference Include="OWML.ModHelper, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.0.3.53\lib\net35\OWML.ModHelper.dll</HintPath>
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<HintPath>..\packages\OWML.0.3.55\lib\net35\OWML.ModHelper.dll</HintPath>
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</Reference>
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<Reference Include="OWML.ModHelper.Assets, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.0.3.53\lib\net35\OWML.ModHelper.Assets.dll</HintPath>
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<HintPath>..\packages\OWML.0.3.55\lib\net35\OWML.ModHelper.Assets.dll</HintPath>
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</Reference>
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<Reference Include="OWML.ModHelper.Events, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.0.3.53\lib\net35\OWML.ModHelper.Events.dll</HintPath>
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<HintPath>..\packages\OWML.0.3.55\lib\net35\OWML.ModHelper.Events.dll</HintPath>
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</Reference>
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<Reference Include="OWML.ModHelper.Interaction, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.0.3.53\lib\net35\OWML.ModHelper.Interaction.dll</HintPath>
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<HintPath>..\packages\OWML.0.3.55\lib\net35\OWML.ModHelper.Interaction.dll</HintPath>
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</Reference>
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<Reference Include="OWML.ModHelper.Menus, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.0.3.53\lib\net35\OWML.ModHelper.Menus.dll</HintPath>
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<HintPath>..\packages\OWML.0.3.55\lib\net35\OWML.ModHelper.Menus.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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@ -3,5 +3,5 @@
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<package id="Json.Net.Unity3D" version="9.0.1" targetFramework="net35" />
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<package id="Lib.Harmony" version="2.0.0.9" targetFramework="net35" />
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<package id="Newtonsoft.Json" version="12.0.3" targetFramework="net35" />
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<package id="OWML" version="0.3.53" targetFramework="net35" />
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<package id="OWML" version="0.3.55" targetFramework="net35" />
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</packages>
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