Include old method signature just in case some mod somewhere calls it directly

This commit is contained in:
xen-42 2024-12-17 20:45:59 -05:00
parent 05a9516cf4
commit 9d2f4f05f0
2 changed files with 7 additions and 1 deletions

View File

@ -157,7 +157,7 @@ namespace NewHorizons.Components.Quantum
astroObject.SetOrbitalParametersFromTrueAnomaly(orbitalParameters.eccentricity, orbitalParameters.semiMajorAxis, orbitalParameters.inclination, orbitalParameters.argumentOfPeriapsis, orbitalParameters.longitudeOfAscendingNode, orbitalParameters.trueAnomaly); astroObject.SetOrbitalParametersFromTrueAnomaly(orbitalParameters.eccentricity, orbitalParameters.semiMajorAxis, orbitalParameters.inclination, orbitalParameters.argumentOfPeriapsis, orbitalParameters.longitudeOfAscendingNode, orbitalParameters.trueAnomaly);
PlanetCreationHandler.UpdatePosition(gameObject, orbitalParameters, primaryBody, astroObject, true); PlanetCreationHandler.UpdatePosition(gameObject, orbitalParameters, primaryBody, astroObject);
gameObject.transform.parent = null; gameObject.transform.parent = null;
if (!Physics.autoSyncTransforms) if (!Physics.autoSyncTransforms)

View File

@ -910,6 +910,12 @@ namespace NewHorizons.Handlers
return; return;
} }
public static void UpdatePosition(GameObject go, IOrbitalParameters orbit, AstroObject primaryBody, AstroObject secondaryBody)
{
// Keeping old method signature because its the kind of method I think something somewhere might call
UpdatePosition(go, orbit, primaryBody, secondaryBody, true);
}
public static void UpdatePosition(GameObject go, IOrbitalParameters orbit, AstroObject primaryBody, AstroObject secondaryBody, bool adjustZoomSpeed) public static void UpdatePosition(GameObject go, IOrbitalParameters orbit, AstroObject primaryBody, AstroObject secondaryBody, bool adjustZoomSpeed)
{ {
NHLogger.LogVerbose($"Placing [{secondaryBody?.name}] around [{primaryBody?.name}]"); NHLogger.LogVerbose($"Placing [{secondaryBody?.name}] around [{primaryBody?.name}]");