diff --git a/NewHorizons/Builder/Body/WaterBuilder.cs b/NewHorizons/Builder/Body/WaterBuilder.cs index cab3af31..6367f15d 100644 --- a/NewHorizons/Builder/Body/WaterBuilder.cs +++ b/NewHorizons/Builder/Body/WaterBuilder.cs @@ -72,7 +72,7 @@ namespace NewHorizons.Builder.Body fluidVolume._attachedBody = rb; fluidVolume._triggerVolume = buoyancyTriggerVolume; fluidVolume._radius = waterSize; - fluidVolume._layer = LayerMask.NameToLayer("BassicEffectVolume"); + fluidVolume._layer = LayerMask.NameToLayer("BasicEffectVolume"); var fogGO = GameObject.Instantiate(GameObject.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/OceanFog"), waterGO.transform); fogGO.name = "OceanFog";