Map Mode Focal Point

This commit is contained in:
Noah Pilarski 2022-06-03 02:46:21 -04:00
parent 883e5669f6
commit 9780163b8d

View File

@ -237,6 +237,12 @@ namespace NewHorizons.Builder.ShipLog
{
GameObject newMapModeGO = CreateMapModeGameObject(body, transformParent, layer, body.Config.ShipLog?.mapMode?.manualPosition);
ShipLogAstroObject newAstroObject = AddShipLogAstroObject(newMapModeGO, body, greyScaleMaterial, layer);
if (body.Config.FocalPoint != null)
{
newAstroObject._imageObj.GetComponent<Image>().enabled = false;
newAstroObject._outlineObj.GetComponent<Image>().enabled = false;
newAstroObject._unviewedObj.GetComponent<Image>().enabled = false;
}
MakeDetails(body, newMapModeGO.transform, greyScaleMaterial);
Vector2 navigationPosition = body.Config.ShipLog?.mapMode?.manualNavigationPosition;
navMatrix[(int)navigationPosition.y][(int)navigationPosition.x] = newAstroObject;