diff --git a/NewHorizons/Builder/General/RigidBodyBuilder.cs b/NewHorizons/Builder/General/RigidBodyBuilder.cs index 9a0d5186..f6b59569 100644 --- a/NewHorizons/Builder/General/RigidBodyBuilder.cs +++ b/NewHorizons/Builder/General/RigidBodyBuilder.cs @@ -6,7 +6,7 @@ namespace NewHorizons.Builder.General { public static OWRigidbody Make(GameObject body, float sphereOfInfluence) { - body.AddComponent()._bounds.radius = sphereOfInfluence; + body.AddComponent()._bounds.radius = sphereOfInfluence * 2; Rigidbody rigidBody = body.AddComponent(); rigidBody.mass = 10000;