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Update ProxyBuilder.cs
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@ -250,7 +250,7 @@ namespace NewHorizons.Builder.Body
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return sizeController;
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}
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internal static GameObject MakeBlackHole(GameObject rootObject, MVector3 position, float size, VariableSizeModule.TimeValuePair[] curve = null)
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internal static GameObject MakeBlackHole(GameObject rootObject, MVector3 position, float size, TimeValuePair[] curve = null)
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{
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if (_blackHolePrefab == null) _blackHolePrefab = SearchUtilities.Find(_blackHolePath);
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@ -279,7 +279,7 @@ namespace NewHorizons.Builder.Body
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return blackHoleRender;
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}
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internal static GameObject MakeWhiteHole(GameObject rootObject, MVector3 position, float size, VariableSizeModule.TimeValuePair[] curve = null)
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internal static GameObject MakeWhiteHole(GameObject rootObject, MVector3 position, float size, TimeValuePair[] curve = null)
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{
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if (_whiteHolePrefab == null) _whiteHolePrefab = SearchUtilities.Find(_whiteHolePath);
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