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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Fixed coroutine
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parent
bd61a87cf6
commit
8d985fe169
@ -2,6 +2,7 @@ using NewHorizons.External.Modules;
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using NewHorizons.Handlers;
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using NewHorizons.Handlers;
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using System.Collections;
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using System.Collections;
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using UnityEngine;
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using UnityEngine;
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using Logger = NewHorizons.Utility.Logger;
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namespace NewHorizons.Components.Volumes
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namespace NewHorizons.Components.Volumes
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{
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{
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@ -25,7 +26,8 @@ namespace NewHorizons.Components.Volumes
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{
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{
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if (hitObj.CompareTag("PlayerDetector") && enabled)
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if (hitObj.CompareTag("PlayerDetector") && enabled)
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{
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{
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StartCoroutine(GameOver());
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// Have to run it off the mod behaviour since the game over controller disables everything
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Main.Instance.StartCoroutine(GameOver());
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}
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}
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}
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}
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@ -36,6 +38,9 @@ namespace NewHorizons.Components.Volumes
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Locator.GetPromptManager().SetPromptsVisible(false);
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Locator.GetPromptManager().SetPromptsVisible(false);
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Locator.GetPauseCommandListener().AddPauseCommandLock();
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Locator.GetPauseCommandListener().AddPauseCommandLock();
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// The PlayerCameraEffectController is what actually kills us, so convince it we're already dead
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Locator.GetDeathManager()._isDead = true;
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_playerCameraEffectController.OnPlayerDeath(deathType);
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_playerCameraEffectController.OnPlayerDeath(deathType);
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yield return new WaitForSeconds(_playerCameraEffectController._deathFadeLength);
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yield return new WaitForSeconds(_playerCameraEffectController._deathFadeLength);
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@ -49,14 +54,10 @@ namespace NewHorizons.Components.Volumes
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_gameOverController._loading = true;
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_gameOverController._loading = true;
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yield return new WaitUntil(ReadytoLoadCreditsScene);
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yield return new WaitUntil(ReadytoLoadCreditsScene);
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}
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LoadCreditsScene();
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LoadCreditsScene();
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}
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}
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else
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{
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LoadCreditsScene();
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}
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}
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private bool ReadytoLoadCreditsScene() => _gameOverController._fadedOutText && _gameOverController._textAnimator.IsComplete();
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private bool ReadytoLoadCreditsScene() => _gameOverController._fadedOutText && _gameOverController._textAnimator.IsComplete();
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@ -64,6 +65,8 @@ namespace NewHorizons.Components.Volumes
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private void LoadCreditsScene()
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private void LoadCreditsScene()
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{
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{
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Logger.LogVerbose($"Load credits {creditsType}");
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switch (creditsType)
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switch (creditsType)
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{
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{
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case VolumesModule.LoadCreditsVolumeInfo.CreditsType.Fast:
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case VolumesModule.LoadCreditsVolumeInfo.CreditsType.Fast:
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