Updated Schemas

This commit is contained in:
Ben C 2023-03-22 03:14:49 +00:00
parent 174500a19d
commit 8d7201819c

View File

@ -152,13 +152,18 @@
"description": "Whether to always spawn the player on the vessel, even if it wasn't used to warp to the system." "description": "Whether to always spawn the player on the vessel, even if it wasn't used to warp to the system."
}, },
"hasPhysics": { "hasPhysics": {
"type": "boolean", "type": [
"description": "Whether the vessel should have physics enabled. This must be set to false for the vessel to stay attached to a parent body.", "boolean",
"default": true "null"
],
"description": "Whether the vessel should have physics enabled. Defaults to false if parentBody is set, and true otherwise."
}, },
"hasZeroGravityVolume": { "hasZeroGravityVolume": {
"type": "boolean", "type": [
"description": "Whether the vessel should have a zero-gravity volume around it that ignores any other sources of gravity, like the vessel works in Dark Bramble." "boolean",
"null"
],
"description": "Whether the vessel should have a zero-gravity volume around it. Defaults to false if parentBody is set, and true otherwise."
}, },
"vesselSpawn": { "vesselSpawn": {
"description": "The location that the vessel will warp to.", "description": "The location that the vessel will warp to.",