diff --git a/NewHorizons/Builder/Atmosphere/EffectsBuilder.cs b/NewHorizons/Builder/Atmosphere/EffectsBuilder.cs index 8be43327..7c38747d 100644 --- a/NewHorizons/Builder/Atmosphere/EffectsBuilder.cs +++ b/NewHorizons/Builder/Atmosphere/EffectsBuilder.cs @@ -59,11 +59,11 @@ namespace NewHorizons.Builder.Atmosphere // Dreamstalker needed this one [Obsolete] public static void Make(GameObject planetGO, Sector sector, PlanetConfig config, float surfaceHeight) - => Make(planetGO, sector, config, surfaceHeight); + => InternalMake(planetGO, sector, config, surfaceHeight); #endregion public static void Make(GameObject planetGO, Sector sector, PlanetConfig config) - => Make(planetGO, sector, config, null); + => InternalMake(planetGO, sector, config, null); /// /// Nullable surface height for backwards compat @@ -72,7 +72,7 @@ namespace NewHorizons.Builder.Atmosphere /// /// /// - private static void Make(GameObject planetGO, Sector sector, PlanetConfig config, float? surfaceHeight) + private static void InternalMake(GameObject planetGO, Sector sector, PlanetConfig config, float? surfaceHeight) { InitPrefabs();