From 85892e5041ab3d9f4bb8e3cf72c692aef611830e Mon Sep 17 00:00:00 2001 From: Nick Date: Sun, 19 Jun 2022 16:45:12 -0400 Subject: [PATCH] Attach dialogue to the character --- NewHorizons/Builder/Props/DialogueBuilder.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/NewHorizons/Builder/Props/DialogueBuilder.cs b/NewHorizons/Builder/Props/DialogueBuilder.cs index 9a11c5c0..b870b3bd 100644 --- a/NewHorizons/Builder/Props/DialogueBuilder.cs +++ b/NewHorizons/Builder/Props/DialogueBuilder.cs @@ -1,4 +1,4 @@ -using NewHorizons.External.Modules; +using NewHorizons.External.Modules; using NewHorizons.Handlers; using OWML.Common; using System.Xml; @@ -81,6 +81,12 @@ namespace NewHorizons.Builder.Props AddTranslation(xml); conversationZone.transform.parent = sector?.transform ?? planetGO.transform; + + if (string.IsNullOrEmpty(info.pathToAnimController)) + { + conversationZone.transform.parent = planetGO.transform.Find(info.pathToAnimController); + } + conversationZone.transform.position = planetGO.transform.TransformPoint(info.position); conversationZone.SetActive(true);