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Change to var
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@ -301,9 +301,10 @@ namespace NewHorizons
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var eyeOfTheUniverse = SearchUtilities.Find("EyeOfTheUniverse_Body");
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var eyeOfTheUniverse = SearchUtilities.Find("EyeOfTheUniverse_Body");
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var eyeSector = eyeOfTheUniverse.FindChild("Sector_EyeOfTheUniverse").GetComponent<Sector>();
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var eyeSector = eyeOfTheUniverse.FindChild("Sector_EyeOfTheUniverse").GetComponent<Sector>();
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var eyeAO = eyeOfTheUniverse.AddComponent<EyeAstroObject>();
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var eyeAO = eyeOfTheUniverse.AddComponent<EyeAstroObject>();
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eyeAO._owRigidbody = eyeOfTheUniverse.GetAttachedOWRigidbody();
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var eyeBody = eyeOfTheUniverse.GetAttachedOWRigidbody();
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var eyeSphere = eyeSector.GetComponent<SphereShape>();
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var eyeSphere = eyeSector.GetComponent<SphereShape>();
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eyeSphere.SetLayer(Shape.Layer.Sector);
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eyeSphere.SetLayer(Shape.Layer.Sector);
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eyeAO._owRigidbody = eyeBody;
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eyeAO._rootSector = eyeSector;
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eyeAO._rootSector = eyeSector;
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eyeAO._gravityVolume = eyeSector.GetComponentInChildren<GravityVolume>();
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eyeAO._gravityVolume = eyeSector.GetComponentInChildren<GravityVolume>();
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eyeAO._customName = "Eye Of The Universe";
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eyeAO._customName = "Eye Of The Universe";
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@ -314,7 +315,8 @@ namespace NewHorizons
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var vessel = SearchUtilities.Find("Vessel_Body");
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var vessel = SearchUtilities.Find("Vessel_Body");
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var vesselSector = vessel.FindChild("Sector_VesselBridge").GetComponent<Sector>();
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var vesselSector = vessel.FindChild("Sector_VesselBridge").GetComponent<Sector>();
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var vesselAO = vessel.AddComponent<EyeAstroObject>();
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var vesselAO = vessel.AddComponent<EyeAstroObject>();
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vesselAO._owRigidbody = vessel.GetAttachedOWRigidbody();
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var vesselBody = vessel.GetAttachedOWRigidbody();
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vesselAO._owRigidbody = vesselBody;
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vesselAO._primaryBody = eyeAO;
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vesselAO._primaryBody = eyeAO;
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eyeAO._satellite = vesselAO;
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eyeAO._satellite = vesselAO;
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vesselAO._rootSector = vesselSector;
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vesselAO._rootSector = vesselSector;
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