diff --git a/NewHorizons/Main.cs b/NewHorizons/Main.cs index ab67503e..fbfe94fb 100644 --- a/NewHorizons/Main.cs +++ b/NewHorizons/Main.cs @@ -384,7 +384,7 @@ namespace NewHorizons launchController.enabled = false; } var nomaiProbe = SearchUtilities.Find("NomaiProbe_Body"); - if (nomaiProbe != null) nomaiProbe.gameObject.SetActive(false); + nomaiProbe?.gameObject.SetActive(false); } // Reset this @@ -578,6 +578,7 @@ namespace NewHorizons } // We only check previous when the scene unloads, and at that point current should be updated to the new system + NHLogger.LogVerbose($"Set the previous system to {CurrentStarSystem}"); _previousStarSystem = CurrentStarSystem; }