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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Scale planet destruction volume too
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parent
f28c1f3c35
commit
83d635e400
@ -144,6 +144,8 @@ namespace NewHorizons.Builder.Body
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controller.WillExplode = starModule.goSupernova;
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controller.WillExplode = starModule.goSupernova;
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controller.lifespan = starModule.lifespan;
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controller.lifespan = starModule.lifespan;
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controller.normalRamp = !string.IsNullOrEmpty(starModule.starRampTexture) ? ImageUtilities.GetTexture(mod, starModule.starRampTexture) : ramp;
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controller.normalRamp = !string.IsNullOrEmpty(starModule.starRampTexture) ? ImageUtilities.GetTexture(mod, starModule.starRampTexture) : ramp;
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controller._destructionVolume = deathVolume.GetComponent<DestructionVolume>();
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controller._planetDestructionVolume = planetDestructionVolume.GetComponent<DestructionVolume>();
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if (!string.IsNullOrEmpty(starModule.starCollapseRampTexture))
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if (!string.IsNullOrEmpty(starModule.starCollapseRampTexture))
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{
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{
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controller.collapseRamp = ImageUtilities.GetTexture(mod, starModule.starCollapseRampTexture);
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controller.collapseRamp = ImageUtilities.GetTexture(mod, starModule.starCollapseRampTexture);
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@ -28,7 +28,8 @@ namespace NewHorizons.Components.SizeControllers
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private PlanetaryFogController _fog;
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private PlanetaryFogController _fog;
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private MeshRenderer[] _atmosphereRenderers;
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private MeshRenderer[] _atmosphereRenderers;
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private HeatHazardVolume _heatVolume;
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private HeatHazardVolume _heatVolume;
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private DestructionVolume _destructionVolume;
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public DestructionVolume _destructionVolume;
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public DestructionVolume _planetDestructionVolume;
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private SolarFlareEmitter _flareEmitter;
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private SolarFlareEmitter _flareEmitter;
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private MapMarker _mapMarker;
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private MapMarker _mapMarker;
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private OWRigidbody _rigidbody;
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private OWRigidbody _rigidbody;
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@ -119,7 +120,7 @@ namespace NewHorizons.Components.SizeControllers
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}
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}
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_heatVolume = GetComponentInChildren<HeatHazardVolume>();
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_heatVolume = GetComponentInChildren<HeatHazardVolume>();
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_destructionVolume = GetComponentInChildren<DestructionVolume>();
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if (_destructionVolume != null) _destructionVolume = GetComponentInChildren<DestructionVolume>();
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if (atmosphere != null)
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if (atmosphere != null)
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{
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{
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@ -222,6 +223,7 @@ namespace NewHorizons.Components.SizeControllers
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// Make the destruction volume scale slightly smaller so you really have to be in the supernova to die
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// Make the destruction volume scale slightly smaller so you really have to be in the supernova to die
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if (_destructionVolume != null) _destructionVolume.transform.localScale = Vector3.one * supernova.GetSupernovaRadius() * 0.9f;
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if (_destructionVolume != null) _destructionVolume.transform.localScale = Vector3.one * supernova.GetSupernovaRadius() * 0.9f;
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if (_planetDestructionVolume != null) _planetDestructionVolume.transform.localScale = Vector3.one * supernova.GetSupernovaRadius() * 0.9f;
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if (_heatVolume != null) _heatVolume.transform.localScale = Vector3.one * supernova.GetSupernovaRadius();
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if (_heatVolume != null) _heatVolume.transform.localScale = Vector3.one * supernova.GetSupernovaRadius();
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if (Time.time > _supernovaStartTime + 45f)
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if (Time.time > _supernovaStartTime + 45f)
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@ -290,6 +292,7 @@ namespace NewHorizons.Components.SizeControllers
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_supernovaStartTime = Time.time;
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_supernovaStartTime = Time.time;
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if (atmosphere != null) atmosphere.SetActive(false);
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if (atmosphere != null) atmosphere.SetActive(false);
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if (_destructionVolume != null) _destructionVolume._deathType = DeathType.Supernova;
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if (_destructionVolume != null) _destructionVolume._deathType = DeathType.Supernova;
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if (_planetDestructionVolume != null) _planetDestructionVolume._deathType = DeathType.Supernova;
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if (_proxy != null) _proxy.StartSupernova();
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if (_proxy != null) _proxy.StartSupernova();
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}
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}
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@ -308,6 +311,11 @@ namespace NewHorizons.Components.SizeControllers
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_destructionVolume._deathType = DeathType.Energy;
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_destructionVolume._deathType = DeathType.Energy;
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_destructionVolume.transform.localScale = Vector3.one;
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_destructionVolume.transform.localScale = Vector3.one;
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}
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}
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if (_planetDestructionVolume != null)
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{
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_planetDestructionVolume._deathType = DeathType.Energy;
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_planetDestructionVolume.transform.localScale = Vector3.one;
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}
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if (_heatVolume != null) _heatVolume.transform.localScale = Vector3.one;
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if (_heatVolume != null) _heatVolume.transform.localScale = Vector3.one;
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gameObject.SetActive(true);
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gameObject.SetActive(true);
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transform.localScale = Vector3.one;
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transform.localScale = Vector3.one;
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