mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Merge remote-tracking branch 'origin/dev' into dev
This commit is contained in:
commit
833993704a
@ -1,12 +1,63 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using NewHorizons.External.Configs;
|
||||
using NewHorizons.Utility;
|
||||
using OWML.Common;
|
||||
using UnityEngine;
|
||||
using Logger = NewHorizons.Utility.Logger;
|
||||
using Object = System.Object;
|
||||
|
||||
namespace NewHorizons.Builder.StarSystem
|
||||
{
|
||||
class SkyboxBuilder
|
||||
internal class SkyboxBuilder
|
||||
{
|
||||
public static Material LoadMaterial(string assetBundle, string path, string uniqueModName, IModBehaviour mod)
|
||||
{
|
||||
string key = uniqueModName + "." + assetBundle;
|
||||
AssetBundle bundle;
|
||||
Material cubemap;
|
||||
|
||||
try
|
||||
{
|
||||
if (Main.AssetBundles.ContainsKey(key)) bundle = Main.AssetBundles[key];
|
||||
else
|
||||
{
|
||||
bundle = mod.ModHelper.Assets.LoadBundle(assetBundle);
|
||||
Main.AssetBundles[key] = bundle;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.LogError($"Couldn't load AssetBundle {assetBundle} : {e.Message}");
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
cubemap = bundle.LoadAsset<Material>(path);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Log($"Couldn't load asset {path} from AssetBundle {assetBundle} : {e.Message}");
|
||||
return null;
|
||||
}
|
||||
|
||||
return cubemap;
|
||||
}
|
||||
|
||||
public static void Make(StarSystemConfig.SkyboxConfig info, IModBehaviour mod)
|
||||
{
|
||||
Logger.Log("Building Skybox");
|
||||
Material skyBoxMaterial = LoadMaterial(info.assetBundle, info.path, mod.ModHelper.Manifest.UniqueName, mod);
|
||||
RenderSettings.skybox = skyBoxMaterial;
|
||||
DynamicGI.UpdateEnvironment();
|
||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() =>
|
||||
{
|
||||
foreach (var camera in Resources.FindObjectsOfTypeAll<OWCamera>())
|
||||
{
|
||||
camera.clearFlags = CameraClearFlags.Skybox;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -14,6 +14,7 @@ namespace NewHorizons.External.Configs
|
||||
public bool destroyStockPlanets = true;
|
||||
public string factRequiredForWarp;
|
||||
public NomaiCoordinates coords;
|
||||
public SkyboxConfig skybox;
|
||||
|
||||
public class NomaiCoordinates
|
||||
{
|
||||
@ -22,6 +23,14 @@ namespace NewHorizons.External.Configs
|
||||
public int[] z;
|
||||
}
|
||||
|
||||
public class SkyboxConfig
|
||||
{
|
||||
public string assetBundle = null;
|
||||
public string path = null;
|
||||
public bool destroyStarField = false;
|
||||
}
|
||||
|
||||
public StarSystemConfig(Dictionary<string, object> dict) : base(dict) { }
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -5,7 +5,10 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using NewHorizons.Builder.StarSystem;
|
||||
using UnityEngine;
|
||||
using Logger = NewHorizons.Utility.Logger;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace NewHorizons.Handlers
|
||||
{
|
||||
@ -17,23 +20,15 @@ namespace NewHorizons.Handlers
|
||||
|
||||
var skybox = GameObject.Find("Skybox/Starfield");
|
||||
|
||||
/*
|
||||
skybox.GetComponent<MeshRenderer>().material.shader = Shader.Find("Standard");
|
||||
*/
|
||||
if (system.Config.skybox?.destroyStarField ?? false)
|
||||
{
|
||||
Object.Destroy(skybox);
|
||||
}
|
||||
|
||||
/*
|
||||
var sphere = GameObject.CreatePrimitive(PrimitiveType.Sphere);
|
||||
GameObject.Destroy(sphere.GetComponent<SphereCollider>());
|
||||
|
||||
sphere.transform.parent = skybox.transform;
|
||||
sphere.transform.localPosition = Vector3.zero;
|
||||
|
||||
var meshFilter = sphere.GetComponent<MeshFilter>();
|
||||
meshFilter.mesh.triangles = meshFilter.mesh.triangles.Reverse().ToArray();
|
||||
|
||||
var meshRenderer = sphere.GetComponent<MeshRenderer>();
|
||||
meshRenderer.material.color = Color.green;
|
||||
*/
|
||||
if (system.Config.skybox?.assetBundle != null && system.Config.skybox?.path != null)
|
||||
{
|
||||
SkyboxBuilder.Make(system.Config.skybox, system.Mod);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -19,6 +19,25 @@
|
||||
"destroyStockPlanets": {
|
||||
"type": "bool",
|
||||
"description": "Do you want a clean slate for this star system? Or will it be a modified version of the original."
|
||||
},
|
||||
"skybox": {
|
||||
"type": "object",
|
||||
"description": "Options for the skybox of your system",
|
||||
"properties": {
|
||||
"destroyStarField": {
|
||||
"type": "boolean",
|
||||
"description": "Whether to destroy the star field around the player (always set to true if `assetBundle` and `path` is set)",
|
||||
"default": false
|
||||
},
|
||||
"assetBundle": {
|
||||
"type": "string",
|
||||
"description": "Path to the Unity asset bundle to load the skybox material from"
|
||||
},
|
||||
"path": {
|
||||
"type": "string",
|
||||
"description": "Path to the material within the asset bundle specified by `assetBundle` to use for the skybox"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user