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Wait an update before setting up computer rings
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@ -235,11 +235,14 @@ namespace NewHorizons.Builder.Props
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computerObject.SetActive(true);
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// All rings are rendered by detail builder so dont do that (have to wait for entries to be set)
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Delay.FireOnNextUpdate(() =>
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{
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for (var i = computer.GetNumTextBlocks(); i < 5; i++)
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{
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var ring = computer._computerRings[i];
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ring.gameObject.SetActive(false);
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}
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});
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conversationInfoToCorrespondingSpawnedGameObject[info] = computerObject;
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break;
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