diff --git a/NewHorizons/Builder/General/AmbientLightBuilder.cs b/NewHorizons/Builder/General/AmbientLightBuilder.cs index 10a85002..128ffa33 100644 --- a/NewHorizons/Builder/General/AmbientLightBuilder.cs +++ b/NewHorizons/Builder/General/AmbientLightBuilder.cs @@ -6,21 +6,26 @@ namespace NewHorizons.Builder.General { public static Light Make(GameObject planetGO, Sector sector, float scale, float intensity) { - GameObject lightGO = GameObject.Instantiate(SearchUtilities.Find("BrittleHollow_Body/AmbientLight_BH_Surface"), sector?.transform ?? planetGO.transform); + GameObject lightGO = GameObject.Instantiate(SearchUtilities.Find("QuantumMoon_Body/AmbientLight_QM"), sector?.transform ?? planetGO.transform); lightGO.transform.position = planetGO.transform.position; - lightGO.name = "Light"; + lightGO.name = "AmbientLight"; var light = lightGO.GetComponent(); - light.name = "AmbientLight"; /* R is related to the inner radius of the ambient light volume * G is if its a shell or not. 1.0f for shell else 0.0f. * B is just 1.0 always I think, altho no because changing it changes the brightness so idk * A is the intensity and its like square rooted and squared and idgi */ - light.color = new Color(0.0f, 0.0f, 0.8f, 0.0225f); + light.color = new Color(0.5f, 0.0f, 0.8f, 0.0225f); light.range = scale; light.intensity = intensity; + + /*if (tint != null) + { + var cubemap = ImageUtilities.TintImage(ImageUtilities.GetTexture(Main.Instance, "Assets/textures/AmbientLight_QM.png"), tint.ToColor()); + light.cookie = cubemap; + }*/ return light; } diff --git a/NewHorizons/Builder/General/DetectorBuilder.cs b/NewHorizons/Builder/General/DetectorBuilder.cs index 9f815d21..579d564a 100644 --- a/NewHorizons/Builder/General/DetectorBuilder.cs +++ b/NewHorizons/Builder/General/DetectorBuilder.cs @@ -89,7 +89,7 @@ namespace NewHorizons.Builder.General fluidDetector._splashEffects = splashEffects.ToArray(); } - SetDetector(primaryBody, astroObject, forceDetector); + if (!config.Orbit.isStatic) SetDetector(primaryBody, astroObject, forceDetector); detectorGO.SetActive(true); return detectorGO; diff --git a/NewHorizons/Handlers/PlanetCreationHandler.cs b/NewHorizons/Handlers/PlanetCreationHandler.cs index 61eb5d20..5b6f1eb1 100644 --- a/NewHorizons/Handlers/PlanetCreationHandler.cs +++ b/NewHorizons/Handlers/PlanetCreationHandler.cs @@ -434,10 +434,7 @@ namespace NewHorizons.Handlers Delay.FireOnNextUpdate(() => OrbitlineBuilder.Make(body.Object, ao as NHAstroObject, body.Config.Orbit.isMoon, body.Config)); } - if (!body.Config.Orbit.isStatic) - { - DetectorBuilder.Make(go, owRigidBody, primaryBody, ao, body.Config); - } + DetectorBuilder.Make(go, owRigidBody, primaryBody, ao, body.Config); AstroObjectLocator.RegisterCustomAstroObject(ao);