From 7e47edecbf8eca54ce8b48def172ccbf64e4a73e Mon Sep 17 00:00:00 2001 From: JohnCorby Date: Wed, 14 Jun 2023 15:08:15 -0700 Subject: [PATCH] StarBuilder: use material instead of sharedMaterial --- NewHorizons/Builder/Body/StarBuilder.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/NewHorizons/Builder/Body/StarBuilder.cs b/NewHorizons/Builder/Body/StarBuilder.cs index 9a11ede9..5aa75ab4 100644 --- a/NewHorizons/Builder/Body/StarBuilder.cs +++ b/NewHorizons/Builder/Body/StarBuilder.cs @@ -351,7 +351,8 @@ namespace NewHorizons.Builder.Body { // It multiplies color by tint but wants something very bright idk controller._color = new Color(1, 1, 1); - controller.GetComponent().sharedMaterial.SetColor("_Color", controller._color); + // makes new material per flare, even tho they could probably all share one. oh well + controller.GetComponent().material.SetColor("_Color", controller._color); controller._tint = flareTint; } }