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Audio volume setting
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@ -46,6 +46,7 @@ namespace NewHorizons.Builder.Volumes
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var owAudioSource = go.AddComponent<OWAudioSource>();
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var owAudioSource = go.AddComponent<OWAudioSource>();
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owAudioSource._audioSource = audioSource;
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owAudioSource._audioSource = audioSource;
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owAudioSource.loop = info.loop;
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owAudioSource.loop = info.loop;
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owAudioSource.SetMaxVolume(info.volume);
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owAudioSource.SetTrack((OWAudioMixer.TrackName)Enum.Parse(typeof(OWAudioMixer.TrackName), Enum.GetName(typeof(AudioMixerTrackName), info.track)));
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owAudioSource.SetTrack((OWAudioMixer.TrackName)Enum.Parse(typeof(OWAudioMixer.TrackName), Enum.GetName(typeof(AudioMixerTrackName), info.track)));
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AudioUtilities.SetAudioClip(owAudioSource, info.audio, mod);
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AudioUtilities.SetAudioClip(owAudioSource, info.audio, mod);
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@ -134,6 +134,11 @@ namespace NewHorizons.External.Modules
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/// Whether to loop this audio while in this audio volume or just play it once
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/// Whether to loop this audio while in this audio volume or just play it once
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/// </summary>
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/// </summary>
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[DefaultValue(true)] public bool loop = true;
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[DefaultValue(true)] public bool loop = true;
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/// <summary>
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/// The loudness of the audio
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/// </summary>
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[DefaultValue(1f)] public float volume = 1f;
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}
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}
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[JsonObject]
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[JsonObject]
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