Edit documentation of VariableSizeModule (#1120)

Reasoning: it was unclear that the scale of the in-game object will
still be affected by the size value of the object and not outright
overridden by the value value.
This commit is contained in:
xen-42 2025-09-13 19:13:25 -04:00 committed by GitHub
commit 7c0731fbae
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
2 changed files with 8 additions and 2 deletions

View File

@ -68,3 +68,9 @@ These will automatically be converted from strings to the proper enum type.
## Contributing to Documentation ## Contributing to Documentation
If you wish to contribute to the documentation, take a look at [CONTRIBUTING.md](docs/CONTRIBUTING.md) in the docs folder. If you wish to contribute to the documentation, take a look at [CONTRIBUTING.md](docs/CONTRIBUTING.md) in the docs folder.
## Disclaimer
This should go without saying, but we will not accept PRs that are obviously AI generated, nor will we accept PRs from people who have not actually played the game or any mods.
Any potential bug bounties for New Horizons are only eligible to be claimed by those who have created mods for Outer Wilds in the past.

View File

@ -6,8 +6,8 @@ namespace NewHorizons.External.Modules.VariableSize
public class VariableSizeModule public class VariableSizeModule
{ {
/// <summary> /// <summary>
/// Scale this object over time. Time value is in minutes. /// Scale this object over time. Time is in minutes. Value is a multiplier of the size of the object.
/// </summary> /// </summary>
public TimeValuePair[] curve; public TimeValuePair[] curve;
} }
} }