TEMP: remove impact audio cuz right now it sounds bad

This commit is contained in:
JohnCorby 2023-02-03 13:46:38 -08:00
parent cee425db24
commit 7ac3322740

View File

@ -452,21 +452,6 @@ namespace NewHorizons.Builder.Props
bodyGo.AddComponent<DynamicForceDetector>();
bodyGo.AddComponent<DynamicFluidDetector>();
var impactSensor = bodyGo.AddComponent<ImpactSensor>();
var audioSource = bodyGo.AddComponent<AudioSource>();
audioSource.maxDistance = 30;
audioSource.dopplerLevel = 0;
audioSource.rolloffMode = AudioRolloffMode.Custom;
audioSource.playOnAwake = false;
audioSource.spatialBlend = 1;
var owAudioSource = bodyGo.AddComponent<OWAudioSource>();
owAudioSource._audioSource = audioSource;
owAudioSource._track = OWAudioMixer.TrackName.Environment;
var objectImpactAudio = bodyGo.AddComponent<ObjectImpactAudio>();
objectImpactAudio._minPitch = 0.4f;
objectImpactAudio._maxPitch = 0.6f;
objectImpactAudio._impactSensor = impactSensor;
bodyGo.SetActive(true);
transform.parent = bodyGo.transform;