use the pivot instead

This commit is contained in:
Noah Pilarski 2025-01-25 07:29:31 -05:00
parent 20d6502243
commit 79ffb99d05

View File

@ -101,7 +101,7 @@ namespace NewHorizons.Handlers
if (config.MenuPlanet != null) if (config.MenuPlanet != null)
{ {
var menuPlanet = SearchUtilities.Find("Scene/Background/PlanetPivot/PlanetRoot"); var menuPlanet = SearchUtilities.Find("Scene/Background/PlanetPivot");
if (config.MenuPlanet.removeChildren != null) if (config.MenuPlanet.removeChildren != null)
{ {
@ -116,7 +116,7 @@ namespace NewHorizons.Handlers
} }
} }
var rotator = SearchUtilities.Find("Scene/Background/PlanetPivot").GetComponent<RotateTransform>(); var rotator = menuPlanet.GetComponent<RotateTransform>();
rotator._localAxis = Vector3.up; rotator._localAxis = Vector3.up;
rotator._degreesPerSecond = config.MenuPlanet.rotationSpeed; rotator._degreesPerSecond = config.MenuPlanet.rotationSpeed;