From 7846ae1161f2178fdddc221bc72cb87be4ecf8b0 Mon Sep 17 00:00:00 2001 From: JohnCorby Date: Mon, 7 Aug 2023 19:24:15 -0700 Subject: [PATCH] add ProxyShadowCaster to groundsize --- NewHorizons/Builder/Body/GeometryBuilder.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/NewHorizons/Builder/Body/GeometryBuilder.cs b/NewHorizons/Builder/Body/GeometryBuilder.cs index dc7c99cf..1c59724b 100644 --- a/NewHorizons/Builder/Body/GeometryBuilder.cs +++ b/NewHorizons/Builder/Body/GeometryBuilder.cs @@ -30,6 +30,11 @@ namespace NewHorizons.Builder.Body { groundGO.transform.localScale *= 2; // Multiply by 2 to match top layer } + + var superGroup = planetGO.GetComponent(); + // idk if we need to set _superGroup manually since it does that in Awake, but it's done everywhere else so wtv + if (superGroup != null) groundGO.AddComponent()._superGroup = superGroup; + groundGO.SetActive(true); return groundGO;