From 7834d1eadc08d88c101eddad5ca53969f80d69ff Mon Sep 17 00:00:00 2001 From: Noah Pilarski Date: Thu, 11 Aug 2022 15:18:15 -0400 Subject: [PATCH] Add sector streaming to vessel --- NewHorizons/Main.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/NewHorizons/Main.cs b/NewHorizons/Main.cs index c4793a59..1f2153ba 100644 --- a/NewHorizons/Main.cs +++ b/NewHorizons/Main.cs @@ -316,6 +316,12 @@ namespace NewHorizons var vesselAmbientLight = eyeSector.gameObject.FindChild("AmbientLight_Vessel"); vesselAmbientLight.transform.SetParent(vesselSector.transform, true); + var vesselStreaming = new GameObject("Sector_Streaming"); + vesselStreaming.transform.SetParent(vesselSector.transform, false); + var vessel_ss = vesselStreaming.AddComponent(); + vessel_ss._streamingGroup = eyeSector.gameObject.FindChild("StreamingGroup_EYE").GetComponent(); + vessel_ss.SetSector(vesselSector); + if (IsWarpingFromShip && _ship != null) { var eyeShip = GameObject.Instantiate(_ship);