From 76705a5b3799dffc8d518a0fdbf09ddd64173e92 Mon Sep 17 00:00:00 2001 From: Nick Date: Fri, 4 Aug 2023 22:10:40 -0400 Subject: [PATCH] Fix the not detailed prefab --- NewHorizons/Builder/Props/GravityCannonBuilder.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/NewHorizons/Builder/Props/GravityCannonBuilder.cs b/NewHorizons/Builder/Props/GravityCannonBuilder.cs index 5158a21c..0ff5e845 100644 --- a/NewHorizons/Builder/Props/GravityCannonBuilder.cs +++ b/NewHorizons/Builder/Props/GravityCannonBuilder.cs @@ -51,9 +51,9 @@ namespace NewHorizons.Builder.Props .InstantiateInactive() .Rename("Prefab_GravityCannonPlatform") .DontDestroyOnLoad(); - GameObject.Destroy(_platformPrefab.FindChild("Structure_NOM_GravityCannon_Collider")); - GameObject.Destroy(_platformPrefab.FindChild("Structure_NOM_GravityCannon_Crystals")); - GameObject.Destroy(_platformPrefab.FindChild("Structure_NOM_GravityCannon_Geo")); + GameObject.DestroyImmediate(_platformPrefab.FindChild("Structure_NOM_GravityCannon_Collider")); + GameObject.DestroyImmediate(_platformPrefab.FindChild("Structure_NOM_GravityCannon_Crystals")); + GameObject.DestroyImmediate(_platformPrefab.FindChild("Structure_NOM_GravityCannon_Geo")); } if (_orbPrefab == null)