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Fix triflers bug!
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@ -98,7 +98,7 @@ namespace NewHorizons.Builder.Props
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{
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prop = GeneralPropBuilder.MakeFromPrefab(prefab, prefab.name, go, sector, detail);
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StreamingHandler.SetUpStreaming(prop, sector);
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StreamingHandler.SetUpStreaming(prop, detail.keepLoaded ? null : sector);
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// Could check this in the for loop but I'm not sure what order we need to know about this in
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var isTorch = prop.GetComponent<VisionTorchItem>() != null;
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