Only override collapse ramp

This commit is contained in:
Joshua Thome 2022-07-14 16:53:35 -05:00
parent 445e478efc
commit 71c18ac3f0

View File

@ -147,6 +147,7 @@ namespace NewHorizons.Components.SizeControllers
_isCollapsing = true; _isCollapsing = true;
_collapseStartSize = CurrentScale; _collapseStartSize = CurrentScale;
_collapseTimer = 0f; _collapseTimer = 0f;
supernova._surface._materials[0].SetTexture(ColorRamp, _collapseRamp);
if (_proxy != null) _proxy.Die(); if (_proxy != null) _proxy.Die();
} }
@ -189,7 +190,6 @@ namespace NewHorizons.Components.SizeControllers
var t = ageValue; var t = ageValue;
if (maxScale > 0) t = CurrentScale / maxScale; if (maxScale > 0) t = CurrentScale / maxScale;
currentColour = Color.Lerp(_startColour, _endColour, t); currentColour = Color.Lerp(_startColour, _endColour, t);
supernova._surface._materials[0].SetTexture(ColorRamp, _normalRamp);
supernova._surface._materials[0].Lerp(_startSurfaceMaterial, _endSurfaceMaterial, t); supernova._surface._materials[0].Lerp(_startSurfaceMaterial, _endSurfaceMaterial, t);
} }
else else
@ -209,7 +209,6 @@ namespace NewHorizons.Components.SizeControllers
currentColour = Color.Lerp(_endColour, Color.white, t); currentColour = Color.Lerp(_endColour, Color.white, t);
supernova._surface._materials[0].SetTexture(ColorRamp, _collapseRamp);
supernova._surface._materials[0].Lerp(_collapseStartSurfaceMaterial, _collapseEndSurfaceMaterial, t); supernova._surface._materials[0].Lerp(_collapseStartSurfaceMaterial, _collapseEndSurfaceMaterial, t);
// After the collapse is done we go supernova // After the collapse is done we go supernova