Vection fields (#219)

This commit is contained in:
Noah Pilarski 2023-07-22 08:08:28 -04:00
parent 1117b12055
commit 71240150b2
6 changed files with 217 additions and 49 deletions

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@ -1,4 +1,5 @@
using NewHorizons.External.Configs;
using NewHorizons.External.Modules;
using NewHorizons.Utility;
using UnityEngine;
namespace NewHorizons.Builder.Atmosphere
@ -7,6 +8,21 @@ namespace NewHorizons.Builder.Atmosphere
{
private static GameObject _rainEmitterPrefab;
private static GameObject _snowEmitterPrefab;
private static GameObject _snowLightEmitterPrefab;
private static GameObject _emberEmitterPrefab;
private static GameObject _leafEmitterPrefab;
private static GameObject _planktonEmitterPrefab;
private static GameObject _bubbleEmitterPrefab;
private static GameObject _currentEmitterPrefab;
private static GameObject _cloudEmitterPrefab;
private static GameObject _crawliesEmitterPrefab;
private static GameObject _firefliesEmitterPrefab;
private static GameObject _pollenEmitterPrefab;
private static GameObject _iceMoteEmitterPrefab;
private static GameObject _rockMoteEmitterPrefab;
private static GameObject _crystalMoteEmitterPrefab;
private static GameObject _sandMoteEmitterPrefab;
private static GameObject _fogEmitterPrefab;
private static bool _isInit;
@ -18,9 +34,24 @@ namespace NewHorizons.Builder.Atmosphere
if (_rainEmitterPrefab == null) _rainEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Rain").InstantiateInactive().Rename("Prefab_Effects_Rain").DontDestroyOnLoad();
if (_snowEmitterPrefab == null) _snowEmitterPrefab = SearchUtilities.Find("BrittleHollow_Body/Sector_BH/Effects_BH/Effects_BH_Snowflakes").InstantiateInactive().Rename("Prefab_Effects_Snowflakes").DontDestroyOnLoad();
if (_snowLightEmitterPrefab == null) _snowLightEmitterPrefab = SearchUtilities.Find("TimberHearth_Body/Sector_TH/Effects_TH/Effects_TH_Snowflakes").InstantiateInactive().Rename("Prefab_Effects_SnowflakesLight").DontDestroyOnLoad();
if (_emberEmitterPrefab == null) _emberEmitterPrefab = SearchUtilities.Find("VolcanicMoon_Body/Sector_VM/Effects_VM/Effects_VM_Embers").InstantiateInactive().Rename("Prefab_Effects_Embers").DontDestroyOnLoad();
if (_leafEmitterPrefab == null) _leafEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Leaves").InstantiateInactive().Rename("Prefab_Effects_Leaves").DontDestroyOnLoad();
if (_planktonEmitterPrefab == null) _planktonEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Plankton").InstantiateInactive().Rename("Prefab_Effects_Plankton").DontDestroyOnLoad();
if (_bubbleEmitterPrefab == null) _bubbleEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Bubbles").InstantiateInactive().Rename("Prefab_Effects_Bubbles").DontDestroyOnLoad();
if (_currentEmitterPrefab == null) _currentEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_RadialCurrent").InstantiateInactive().Rename("Prefab_Effects_Current").DontDestroyOnLoad();
if (_cloudEmitterPrefab == null) _cloudEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Effects_GD/Effects_GD_Clouds").InstantiateInactive().Rename("Prefab_Effects_Clouds").DontDestroyOnLoad();
if (_crawliesEmitterPrefab == null) _crawliesEmitterPrefab = SearchUtilities.Find("DB_EscapePodDimension_Body/Sector_EscapePodDimension/Effects_EscapePodDimension/Effects_DB_Crawlies (1)").InstantiateInactive().Rename("Prefab_Effects_Crawlies").DontDestroyOnLoad();
if (_firefliesEmitterPrefab == null) _firefliesEmitterPrefab = SearchUtilities.Find("TimberHearth_Body/Sector_TH/Effects_TH/Effects_TH_Fireflies").InstantiateInactive().Rename("Prefab_Effects_Fireflies").DontDestroyOnLoad();
if (_pollenEmitterPrefab == null) _pollenEmitterPrefab = SearchUtilities.Find("TimberHearth_Body/Sector_TH/Effects_TH/Effects_TH_SurfacePollen").InstantiateInactive().Rename("Prefab_Effects_Pollen").DontDestroyOnLoad();
if (_iceMoteEmitterPrefab == null) _iceMoteEmitterPrefab = SearchUtilities.Find("DarkBramble_Body/Effects_DB/Effects_DB_IceMotes").InstantiateInactive().Rename("Prefab_Effects_IceMotes").DontDestroyOnLoad();
if (_rockMoteEmitterPrefab == null) _rockMoteEmitterPrefab = SearchUtilities.Find("BrittleHollow_Body/Sector_BH/Effects_BH/Effects_BH_RockMotes").InstantiateInactive().Rename("Prefab_Effects_RockMotes").DontDestroyOnLoad();
if (_crystalMoteEmitterPrefab == null) _crystalMoteEmitterPrefab = SearchUtilities.Find("BrittleHollow_Body/Sector_BH/Effects_BH/Effects_BH_CrystalMotes").InstantiateInactive().Rename("Prefab_Effects_CrystalMotes").DontDestroyOnLoad();
if (_sandMoteEmitterPrefab == null) _sandMoteEmitterPrefab = SearchUtilities.Find("CaveTwin_Body/Sector_CaveTwin/Effects_CaveTwin/Effects_HGT_SandMotes").InstantiateInactive().Rename("Prefab_Effects_SandMotes").DontDestroyOnLoad();
if (_fogEmitterPrefab == null) _fogEmitterPrefab = SearchUtilities.Find("DB_EscapePodDimension_Body/Sector_EscapePodDimension/Effects_EscapePodDimension/Effects_DB_Fog (1)").InstantiateInactive().Rename("Prefab_Effects_Fog").DontDestroyOnLoad();
}
public static void Make(GameObject planetGO, Sector sector, PlanetConfig config, float surfaceSize)
public static void Make(GameObject planetGO, Sector sector, PlanetConfig config)
{
InitPrefabs();
@ -36,7 +67,7 @@ namespace NewHorizons.Builder.Atmosphere
SCG._dynamicCullingBounds = false;
SCG._waitForStreaming = false;
var minHeight = surfaceSize;
var minHeight = config.Base.surfaceSize;
if (config.HeightMap?.minHeight != null)
{
if (config.Water?.size >= config.HeightMap.minHeight) minHeight = config.Water.size; // use sea level if its higher
@ -48,52 +79,55 @@ namespace NewHorizons.Builder.Atmosphere
var maxHeight = config.Atmosphere.size;
if (config.Atmosphere.clouds?.outerCloudRadius != null) maxHeight = config.Atmosphere.clouds.outerCloudRadius;
if (config.Atmosphere.hasRain)
foreach (var vectionField in config.VectionFields)
{
var rainGO = Object.Instantiate(_rainEmitterPrefab, effectsGO.transform);
rainGO.name = "RainEmitter";
rainGO.transform.position = planetGO.transform.position;
var emitter = Object.Instantiate(_rainEmitterPrefab, effectsGO.transform);
emitter.name = !string.IsNullOrWhiteSpace(vectionField.rename) ? vectionField.rename : emitter.name.Replace("Prefab_", "");
emitter.transform.position = planetGO.transform.position;
var pvc = rainGO.GetComponent<PlanetaryVectionController>();
pvc._densityByHeight = new AnimationCurve(new Keyframe[]
var vfe = emitter.GetComponent<VectionFieldEmitter>();
var pvc = emitter.GetComponent<PlanetaryVectionController>();
pvc._vectionFieldEmitter = vfe;
pvc._densityByHeight = vectionField.densityByHeightCurve != null ? vectionField.densityByHeightCurve.ToAnimationCurve() : new AnimationCurve(new Keyframe[]
{
new Keyframe(minHeight - 0.5f, 0),
new Keyframe(minHeight, 10f),
new Keyframe(maxHeight, 0f)
});
pvc._followTarget = vectionField.followTarget == VectionFieldModule.FollowTarget.Probe ? PlanetaryVectionController.FollowTarget.Probe : PlanetaryVectionController.FollowTarget.Player;
pvc._activeInSector = sector;
pvc._exclusionSectors = new Sector[] { };
rainGO.GetComponent<PlanetaryVectionController>()._activeInSector = sector;
rainGO.GetComponent<PlanetaryVectionController>()._exclusionSectors = new Sector[] { };
rainGO.SetActive(true);
}
if (config.Atmosphere.hasSnow)
{
var snowGO = new GameObject("SnowEffects");
snowGO.transform.parent = effectsGO.transform;
snowGO.transform.position = planetGO.transform.position;
for (int i = 0; i < 5; i++)
{
var snowEmitter = Object.Instantiate(_snowEmitterPrefab, snowGO.transform);
snowEmitter.name = "SnowEmitter";
snowEmitter.transform.position = planetGO.transform.position;
var pvc = snowEmitter.GetComponent<PlanetaryVectionController>();
pvc._densityByHeight = new AnimationCurve(new Keyframe[]
{
new Keyframe(minHeight - 0.5f, 0),
new Keyframe(minHeight, 10f),
new Keyframe(maxHeight, 0f)
});
snowEmitter.GetComponent<PlanetaryVectionController>()._activeInSector = sector;
snowEmitter.GetComponent<PlanetaryVectionController>()._exclusionSectors = new Sector[] { };
snowEmitter.SetActive(true);
}
emitter.SetActive(true);
}
effectsGO.transform.position = planetGO.transform.position;
effectsGO.SetActive(true);
}
public static GameObject GetPrefabByType(VectionFieldModule.VectionFieldType type)
{
return type switch
{
VectionFieldModule.VectionFieldType.Rain => _rainEmitterPrefab,
VectionFieldModule.VectionFieldType.SnowflakesHeavy => _snowEmitterPrefab,
VectionFieldModule.VectionFieldType.SnowflakesLight => _snowLightEmitterPrefab,
VectionFieldModule.VectionFieldType.Embers => _emberEmitterPrefab,
VectionFieldModule.VectionFieldType.Clouds => _cloudEmitterPrefab,
VectionFieldModule.VectionFieldType.Leaves => _leafEmitterPrefab,
VectionFieldModule.VectionFieldType.Bubbles => _bubbleEmitterPrefab,
VectionFieldModule.VectionFieldType.Fog => _fogEmitterPrefab,
VectionFieldModule.VectionFieldType.CrystalMotes => _crystalMoteEmitterPrefab,
VectionFieldModule.VectionFieldType.RockMotes => _rockMoteEmitterPrefab,
VectionFieldModule.VectionFieldType.IceMotes => _iceMoteEmitterPrefab,
VectionFieldModule.VectionFieldType.SandMotes => _sandMoteEmitterPrefab,
VectionFieldModule.VectionFieldType.Crawlies => _crawliesEmitterPrefab,
VectionFieldModule.VectionFieldType.Fireflies => _firefliesEmitterPrefab,
VectionFieldModule.VectionFieldType.Plankton => _planktonEmitterPrefab,
VectionFieldModule.VectionFieldType.Pollen => _pollenEmitterPrefab,
VectionFieldModule.VectionFieldType.Current => _currentEmitterPrefab,
_ => null,
};
}
}
}

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@ -13,6 +13,7 @@ using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using UnityEngine;
namespace NewHorizons.External.Configs
{
@ -167,6 +168,11 @@ namespace NewHorizons.External.Configs
/// </summary>
public WaterModule Water;
/// <summary>
/// Add particle effects to the planet
/// </summary>
public VectionFieldModule[] VectionFields;
/// <summary>
/// Add various volumes on this body
/// </summary>
@ -341,6 +347,29 @@ namespace NewHorizons.External.Configs
// useBasicCloudShader is obsolete
if (Atmosphere.clouds != null && Atmosphere.clouds.useBasicCloudShader)
Atmosphere.clouds.cloudsPrefab = CloudPrefabType.Basic;
if (Atmosphere.hasRain)
{
if (VectionFields == null) VectionFields = new VectionFieldModule[0];
VectionFields = VectionFields.Append(new VectionFieldModule
{
type = VectionFieldModule.VectionFieldType.Rain,
rename = "RainEmitter"
}).ToArray();
}
if (Atmosphere.hasSnow)
{
if (VectionFields == null) VectionFields = new VectionFieldModule[0];
for (int i = 0; i < 5; i++)
{
VectionFields = VectionFields.Append(new VectionFieldModule
{
type = VectionFieldModule.VectionFieldType.SnowflakesHeavy,
rename = "SnowEmitter"
}).ToArray();
}
}
}
if (Props?.tornados != null)

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@ -74,16 +74,6 @@ namespace NewHorizons.External.Modules
/// </summary>
public bool hasTrees;
/// <summary>
/// Does this planet have rain?
/// </summary>
public bool hasRain;
/// <summary>
/// Does this planet have snow?
/// </summary>
public bool hasSnow;
/// <summary>
/// Scale height of the atmosphere
/// </summary>
@ -190,6 +180,12 @@ namespace NewHorizons.External.Modules
#region Obsolete
[Obsolete("HasRain is deprecated, please use VectionFields instead")]
public bool hasRain;
[Obsolete("HasSnow is deprecated, please use VectionFields instead")]
public bool hasSnow;
[Obsolete("CloudTint is deprecated, please use CloudInfo instead")]
public MColor cloudTint;

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@ -0,0 +1,79 @@
using NewHorizons.External.Modules.VariableSize;
using NewHorizons.External.SerializableData;
using NewHorizons.External.SerializableEnums;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using System;
using System.ComponentModel;
using System.Runtime.Serialization;
namespace NewHorizons.External.Modules
{
[JsonObject]
public class VectionFieldModule
{
/// <summary>
/// Particle type for this vection field.
/// </summary>
public VectionFieldType type;
/// <summary>
/// What the vection field activates based on.
/// </summary>
[DefaultValue("player")] public FollowTarget followTarget = FollowTarget.Player;
/// <summary>
/// Density by height curve. Determines how many particles are emitted at different heights.
/// Defaults to a curve based on minimum and maximum heights of various other modules.
/// </summary>
public HeightDensityPair[] densityByHeightCurve;
/// <summary>
/// An optional rename of this object
/// </summary>
public string rename;
[JsonObject]
public class HeightDensityPair
{
/// <summary>
/// A specific radius
/// </summary>
public float height;
/// <summary>
/// The particle count for this radius.
/// </summary>
public float density;
}
[JsonConverter(typeof(StringEnumConverter))]
public enum VectionFieldType
{
[EnumMember(Value = @"rain")] Rain,
[EnumMember(Value = @"snowflakesHeavy")] SnowflakesHeavy,
[EnumMember(Value = @"snowflakesLight")] SnowflakesLight,
[EnumMember(Value = @"embers")] Embers,
[EnumMember(Value = @"clouds")] Clouds,
[EnumMember(Value = @"leaves")] Leaves,
[EnumMember(Value = @"bubbles")] Bubbles,
[EnumMember(Value = @"fog")] Fog,
[EnumMember(Value = @"crystalMotes")] CrystalMotes,
[EnumMember(Value = @"rockMotes")] RockMotes,
[EnumMember(Value = @"iceMotes")] IceMotes,
[EnumMember(Value = @"sandMotes")] SandMotes,
[EnumMember(Value = @"crawlies")] Crawlies,
[EnumMember(Value = @"fireflies")] Fireflies,
[EnumMember(Value = @"plankton")] Plankton,
[EnumMember(Value = @"pollen")] Pollen,
[EnumMember(Value = @"current")] Current
}
[JsonConverter(typeof(StringEnumConverter))]
public enum FollowTarget
{
[EnumMember(Value = @"player")] Player,
[EnumMember(Value = @"probe")] Probe
}
}
}

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@ -650,9 +650,6 @@ namespace NewHorizons.Handlers
}
}
if (body.Config.Atmosphere.hasRain || body.Config.Atmosphere.hasSnow)
EffectsBuilder.Make(go, sector, body.Config, surfaceSize);
if (body.Config.Atmosphere.fogSize != 0)
{
fog = FogBuilder.Make(go, sector, body.Config.Atmosphere, body.Mod);
@ -661,6 +658,11 @@ namespace NewHorizons.Handlers
atmosphere = AtmosphereBuilder.Make(go, sector, body.Config.Atmosphere, surfaceSize).GetComponentInChildren<LODGroup>();
}
if (body.Config.VectionFields != null)
{
EffectsBuilder.Make(go, sector, body.Config);
}
if (body.Config.Props != null)
{
PropBuildManager.Make(go, sector, rb, body);

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@ -1,4 +1,5 @@
using NewHorizons.External.Configs;
using NewHorizons.External.Modules.VariableSize;
using NewHorizons.External.SerializableData;
using NewHorizons.External.SerializableEnums;
using NewHorizons.Utility.OWML;
@ -12,6 +13,7 @@ using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using UnityEngine;
using static NewHorizons.External.Modules.VectionFieldModule;
using NomaiCoordinates = NewHorizons.External.Configs.StarSystemConfig.NomaiCoordinates;
namespace NewHorizons.Utility
@ -277,5 +279,31 @@ namespace NewHorizons.Utility
{
go.transform.rotation = Quaternion.FromToRotation(Vector3.forward, direction);
}
public static AnimationCurve ToAnimationCurve(this TimeValuePair[] pairs)
{
var curve = new AnimationCurve();
if (pairs != null)
{
foreach (var pair in pairs)
{
curve.AddKey(new Keyframe(pair.time, pair.value));
}
}
return curve;
}
public static AnimationCurve ToAnimationCurve(this HeightDensityPair[] pairs)
{
var curve = new AnimationCurve();
if (pairs != null)
{
foreach (var pair in pairs)
{
curve.AddKey(new Keyframe(pair.height, pair.density));
}
}
return curve;
}
}
}