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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Vection fields (#219)
This commit is contained in:
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@ -1,4 +1,5 @@
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using NewHorizons.External.Configs;
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using NewHorizons.External.Configs;
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using NewHorizons.External.Modules;
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using NewHorizons.Utility;
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using NewHorizons.Utility;
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using UnityEngine;
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using UnityEngine;
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namespace NewHorizons.Builder.Atmosphere
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namespace NewHorizons.Builder.Atmosphere
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@ -7,6 +8,21 @@ namespace NewHorizons.Builder.Atmosphere
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{
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{
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private static GameObject _rainEmitterPrefab;
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private static GameObject _rainEmitterPrefab;
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private static GameObject _snowEmitterPrefab;
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private static GameObject _snowEmitterPrefab;
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private static GameObject _snowLightEmitterPrefab;
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private static GameObject _emberEmitterPrefab;
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private static GameObject _leafEmitterPrefab;
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private static GameObject _planktonEmitterPrefab;
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private static GameObject _bubbleEmitterPrefab;
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private static GameObject _currentEmitterPrefab;
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private static GameObject _cloudEmitterPrefab;
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private static GameObject _crawliesEmitterPrefab;
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private static GameObject _firefliesEmitterPrefab;
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private static GameObject _pollenEmitterPrefab;
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private static GameObject _iceMoteEmitterPrefab;
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private static GameObject _rockMoteEmitterPrefab;
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private static GameObject _crystalMoteEmitterPrefab;
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private static GameObject _sandMoteEmitterPrefab;
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private static GameObject _fogEmitterPrefab;
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private static bool _isInit;
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private static bool _isInit;
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@ -18,9 +34,24 @@ namespace NewHorizons.Builder.Atmosphere
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if (_rainEmitterPrefab == null) _rainEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Rain").InstantiateInactive().Rename("Prefab_Effects_Rain").DontDestroyOnLoad();
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if (_rainEmitterPrefab == null) _rainEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Rain").InstantiateInactive().Rename("Prefab_Effects_Rain").DontDestroyOnLoad();
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if (_snowEmitterPrefab == null) _snowEmitterPrefab = SearchUtilities.Find("BrittleHollow_Body/Sector_BH/Effects_BH/Effects_BH_Snowflakes").InstantiateInactive().Rename("Prefab_Effects_Snowflakes").DontDestroyOnLoad();
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if (_snowEmitterPrefab == null) _snowEmitterPrefab = SearchUtilities.Find("BrittleHollow_Body/Sector_BH/Effects_BH/Effects_BH_Snowflakes").InstantiateInactive().Rename("Prefab_Effects_Snowflakes").DontDestroyOnLoad();
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if (_snowLightEmitterPrefab == null) _snowLightEmitterPrefab = SearchUtilities.Find("TimberHearth_Body/Sector_TH/Effects_TH/Effects_TH_Snowflakes").InstantiateInactive().Rename("Prefab_Effects_SnowflakesLight").DontDestroyOnLoad();
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if (_emberEmitterPrefab == null) _emberEmitterPrefab = SearchUtilities.Find("VolcanicMoon_Body/Sector_VM/Effects_VM/Effects_VM_Embers").InstantiateInactive().Rename("Prefab_Effects_Embers").DontDestroyOnLoad();
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if (_leafEmitterPrefab == null) _leafEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Leaves").InstantiateInactive().Rename("Prefab_Effects_Leaves").DontDestroyOnLoad();
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if (_planktonEmitterPrefab == null) _planktonEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Plankton").InstantiateInactive().Rename("Prefab_Effects_Plankton").DontDestroyOnLoad();
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if (_bubbleEmitterPrefab == null) _bubbleEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Bubbles").InstantiateInactive().Rename("Prefab_Effects_Bubbles").DontDestroyOnLoad();
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if (_currentEmitterPrefab == null) _currentEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_RadialCurrent").InstantiateInactive().Rename("Prefab_Effects_Current").DontDestroyOnLoad();
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if (_cloudEmitterPrefab == null) _cloudEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Effects_GD/Effects_GD_Clouds").InstantiateInactive().Rename("Prefab_Effects_Clouds").DontDestroyOnLoad();
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if (_crawliesEmitterPrefab == null) _crawliesEmitterPrefab = SearchUtilities.Find("DB_EscapePodDimension_Body/Sector_EscapePodDimension/Effects_EscapePodDimension/Effects_DB_Crawlies (1)").InstantiateInactive().Rename("Prefab_Effects_Crawlies").DontDestroyOnLoad();
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if (_firefliesEmitterPrefab == null) _firefliesEmitterPrefab = SearchUtilities.Find("TimberHearth_Body/Sector_TH/Effects_TH/Effects_TH_Fireflies").InstantiateInactive().Rename("Prefab_Effects_Fireflies").DontDestroyOnLoad();
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if (_pollenEmitterPrefab == null) _pollenEmitterPrefab = SearchUtilities.Find("TimberHearth_Body/Sector_TH/Effects_TH/Effects_TH_SurfacePollen").InstantiateInactive().Rename("Prefab_Effects_Pollen").DontDestroyOnLoad();
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if (_iceMoteEmitterPrefab == null) _iceMoteEmitterPrefab = SearchUtilities.Find("DarkBramble_Body/Effects_DB/Effects_DB_IceMotes").InstantiateInactive().Rename("Prefab_Effects_IceMotes").DontDestroyOnLoad();
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if (_rockMoteEmitterPrefab == null) _rockMoteEmitterPrefab = SearchUtilities.Find("BrittleHollow_Body/Sector_BH/Effects_BH/Effects_BH_RockMotes").InstantiateInactive().Rename("Prefab_Effects_RockMotes").DontDestroyOnLoad();
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if (_crystalMoteEmitterPrefab == null) _crystalMoteEmitterPrefab = SearchUtilities.Find("BrittleHollow_Body/Sector_BH/Effects_BH/Effects_BH_CrystalMotes").InstantiateInactive().Rename("Prefab_Effects_CrystalMotes").DontDestroyOnLoad();
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if (_sandMoteEmitterPrefab == null) _sandMoteEmitterPrefab = SearchUtilities.Find("CaveTwin_Body/Sector_CaveTwin/Effects_CaveTwin/Effects_HGT_SandMotes").InstantiateInactive().Rename("Prefab_Effects_SandMotes").DontDestroyOnLoad();
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if (_fogEmitterPrefab == null) _fogEmitterPrefab = SearchUtilities.Find("DB_EscapePodDimension_Body/Sector_EscapePodDimension/Effects_EscapePodDimension/Effects_DB_Fog (1)").InstantiateInactive().Rename("Prefab_Effects_Fog").DontDestroyOnLoad();
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}
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}
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public static void Make(GameObject planetGO, Sector sector, PlanetConfig config, float surfaceSize)
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public static void Make(GameObject planetGO, Sector sector, PlanetConfig config)
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{
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{
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InitPrefabs();
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InitPrefabs();
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@ -36,7 +67,7 @@ namespace NewHorizons.Builder.Atmosphere
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SCG._dynamicCullingBounds = false;
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SCG._dynamicCullingBounds = false;
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SCG._waitForStreaming = false;
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SCG._waitForStreaming = false;
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var minHeight = surfaceSize;
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var minHeight = config.Base.surfaceSize;
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if (config.HeightMap?.minHeight != null)
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if (config.HeightMap?.minHeight != null)
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{
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{
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if (config.Water?.size >= config.HeightMap.minHeight) minHeight = config.Water.size; // use sea level if its higher
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if (config.Water?.size >= config.HeightMap.minHeight) minHeight = config.Water.size; // use sea level if its higher
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@ -48,52 +79,55 @@ namespace NewHorizons.Builder.Atmosphere
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var maxHeight = config.Atmosphere.size;
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var maxHeight = config.Atmosphere.size;
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if (config.Atmosphere.clouds?.outerCloudRadius != null) maxHeight = config.Atmosphere.clouds.outerCloudRadius;
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if (config.Atmosphere.clouds?.outerCloudRadius != null) maxHeight = config.Atmosphere.clouds.outerCloudRadius;
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if (config.Atmosphere.hasRain)
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foreach (var vectionField in config.VectionFields)
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{
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{
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var rainGO = Object.Instantiate(_rainEmitterPrefab, effectsGO.transform);
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var emitter = Object.Instantiate(_rainEmitterPrefab, effectsGO.transform);
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rainGO.name = "RainEmitter";
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emitter.name = !string.IsNullOrWhiteSpace(vectionField.rename) ? vectionField.rename : emitter.name.Replace("Prefab_", "");
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rainGO.transform.position = planetGO.transform.position;
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emitter.transform.position = planetGO.transform.position;
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var pvc = rainGO.GetComponent<PlanetaryVectionController>();
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var vfe = emitter.GetComponent<VectionFieldEmitter>();
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pvc._densityByHeight = new AnimationCurve(new Keyframe[]
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var pvc = emitter.GetComponent<PlanetaryVectionController>();
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pvc._vectionFieldEmitter = vfe;
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pvc._densityByHeight = vectionField.densityByHeightCurve != null ? vectionField.densityByHeightCurve.ToAnimationCurve() : new AnimationCurve(new Keyframe[]
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{
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{
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new Keyframe(minHeight - 0.5f, 0),
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new Keyframe(minHeight - 0.5f, 0),
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new Keyframe(minHeight, 10f),
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new Keyframe(minHeight, 10f),
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new Keyframe(maxHeight, 0f)
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new Keyframe(maxHeight, 0f)
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});
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});
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pvc._followTarget = vectionField.followTarget == VectionFieldModule.FollowTarget.Probe ? PlanetaryVectionController.FollowTarget.Probe : PlanetaryVectionController.FollowTarget.Player;
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pvc._activeInSector = sector;
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pvc._exclusionSectors = new Sector[] { };
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rainGO.GetComponent<PlanetaryVectionController>()._activeInSector = sector;
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emitter.SetActive(true);
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rainGO.GetComponent<PlanetaryVectionController>()._exclusionSectors = new Sector[] { };
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rainGO.SetActive(true);
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}
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if (config.Atmosphere.hasSnow)
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{
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var snowGO = new GameObject("SnowEffects");
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snowGO.transform.parent = effectsGO.transform;
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snowGO.transform.position = planetGO.transform.position;
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for (int i = 0; i < 5; i++)
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{
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var snowEmitter = Object.Instantiate(_snowEmitterPrefab, snowGO.transform);
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snowEmitter.name = "SnowEmitter";
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snowEmitter.transform.position = planetGO.transform.position;
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var pvc = snowEmitter.GetComponent<PlanetaryVectionController>();
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pvc._densityByHeight = new AnimationCurve(new Keyframe[]
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{
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new Keyframe(minHeight - 0.5f, 0),
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new Keyframe(minHeight, 10f),
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new Keyframe(maxHeight, 0f)
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});
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snowEmitter.GetComponent<PlanetaryVectionController>()._activeInSector = sector;
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snowEmitter.GetComponent<PlanetaryVectionController>()._exclusionSectors = new Sector[] { };
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snowEmitter.SetActive(true);
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}
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}
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}
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effectsGO.transform.position = planetGO.transform.position;
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effectsGO.transform.position = planetGO.transform.position;
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effectsGO.SetActive(true);
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effectsGO.SetActive(true);
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}
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}
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public static GameObject GetPrefabByType(VectionFieldModule.VectionFieldType type)
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{
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return type switch
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{
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VectionFieldModule.VectionFieldType.Rain => _rainEmitterPrefab,
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VectionFieldModule.VectionFieldType.SnowflakesHeavy => _snowEmitterPrefab,
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VectionFieldModule.VectionFieldType.SnowflakesLight => _snowLightEmitterPrefab,
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VectionFieldModule.VectionFieldType.Embers => _emberEmitterPrefab,
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VectionFieldModule.VectionFieldType.Clouds => _cloudEmitterPrefab,
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VectionFieldModule.VectionFieldType.Leaves => _leafEmitterPrefab,
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VectionFieldModule.VectionFieldType.Bubbles => _bubbleEmitterPrefab,
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VectionFieldModule.VectionFieldType.Fog => _fogEmitterPrefab,
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VectionFieldModule.VectionFieldType.CrystalMotes => _crystalMoteEmitterPrefab,
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VectionFieldModule.VectionFieldType.RockMotes => _rockMoteEmitterPrefab,
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VectionFieldModule.VectionFieldType.IceMotes => _iceMoteEmitterPrefab,
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VectionFieldModule.VectionFieldType.SandMotes => _sandMoteEmitterPrefab,
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VectionFieldModule.VectionFieldType.Crawlies => _crawliesEmitterPrefab,
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VectionFieldModule.VectionFieldType.Fireflies => _firefliesEmitterPrefab,
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VectionFieldModule.VectionFieldType.Plankton => _planktonEmitterPrefab,
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VectionFieldModule.VectionFieldType.Pollen => _pollenEmitterPrefab,
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VectionFieldModule.VectionFieldType.Current => _currentEmitterPrefab,
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_ => null,
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};
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}
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}
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}
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}
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}
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29
NewHorizons/External/Configs/PlanetConfig.cs
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29
NewHorizons/External/Configs/PlanetConfig.cs
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using System.ComponentModel;
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using System.ComponentModel;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations;
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using System.Linq;
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using System.Linq;
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using UnityEngine;
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namespace NewHorizons.External.Configs
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namespace NewHorizons.External.Configs
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{
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{
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@ -167,6 +168,11 @@ namespace NewHorizons.External.Configs
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/// </summary>
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/// </summary>
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public WaterModule Water;
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public WaterModule Water;
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/// <summary>
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/// Add particle effects to the planet
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/// </summary>
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public VectionFieldModule[] VectionFields;
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/// <summary>
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/// <summary>
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/// Add various volumes on this body
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/// Add various volumes on this body
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/// </summary>
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/// </summary>
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@ -341,6 +347,29 @@ namespace NewHorizons.External.Configs
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// useBasicCloudShader is obsolete
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// useBasicCloudShader is obsolete
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if (Atmosphere.clouds != null && Atmosphere.clouds.useBasicCloudShader)
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if (Atmosphere.clouds != null && Atmosphere.clouds.useBasicCloudShader)
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Atmosphere.clouds.cloudsPrefab = CloudPrefabType.Basic;
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Atmosphere.clouds.cloudsPrefab = CloudPrefabType.Basic;
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if (Atmosphere.hasRain)
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{
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if (VectionFields == null) VectionFields = new VectionFieldModule[0];
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VectionFields = VectionFields.Append(new VectionFieldModule
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{
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type = VectionFieldModule.VectionFieldType.Rain,
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rename = "RainEmitter"
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}).ToArray();
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}
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if (Atmosphere.hasSnow)
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{
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if (VectionFields == null) VectionFields = new VectionFieldModule[0];
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for (int i = 0; i < 5; i++)
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{
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VectionFields = VectionFields.Append(new VectionFieldModule
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{
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type = VectionFieldModule.VectionFieldType.SnowflakesHeavy,
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rename = "SnowEmitter"
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}).ToArray();
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}
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}
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}
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}
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if (Props?.tornados != null)
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if (Props?.tornados != null)
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16
NewHorizons/External/Modules/AtmosphereModule.cs
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16
NewHorizons/External/Modules/AtmosphereModule.cs
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/// </summary>
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/// </summary>
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public bool hasTrees;
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public bool hasTrees;
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/// <summary>
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/// Does this planet have rain?
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/// </summary>
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public bool hasRain;
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/// <summary>
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/// Does this planet have snow?
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/// </summary>
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public bool hasSnow;
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/// <summary>
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/// <summary>
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/// Scale height of the atmosphere
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/// Scale height of the atmosphere
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/// </summary>
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/// </summary>
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@ -190,6 +180,12 @@ namespace NewHorizons.External.Modules
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#region Obsolete
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#region Obsolete
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[Obsolete("HasRain is deprecated, please use VectionFields instead")]
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public bool hasRain;
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[Obsolete("HasSnow is deprecated, please use VectionFields instead")]
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public bool hasSnow;
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[Obsolete("CloudTint is deprecated, please use CloudInfo instead")]
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[Obsolete("CloudTint is deprecated, please use CloudInfo instead")]
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public MColor cloudTint;
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public MColor cloudTint;
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79
NewHorizons/External/Modules/VectionFieldModule.cs
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Normal file
79
NewHorizons/External/Modules/VectionFieldModule.cs
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using NewHorizons.External.Modules.VariableSize;
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using NewHorizons.External.SerializableData;
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using NewHorizons.External.SerializableEnums;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using System;
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using System.ComponentModel;
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using System.Runtime.Serialization;
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namespace NewHorizons.External.Modules
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{
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[JsonObject]
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public class VectionFieldModule
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{
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/// <summary>
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/// Particle type for this vection field.
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/// </summary>
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public VectionFieldType type;
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/// <summary>
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/// What the vection field activates based on.
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/// </summary>
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[DefaultValue("player")] public FollowTarget followTarget = FollowTarget.Player;
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/// <summary>
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/// Density by height curve. Determines how many particles are emitted at different heights.
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/// Defaults to a curve based on minimum and maximum heights of various other modules.
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/// </summary>
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public HeightDensityPair[] densityByHeightCurve;
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/// <summary>
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/// An optional rename of this object
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/// </summary>
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public string rename;
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[JsonObject]
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public class HeightDensityPair
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{
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/// <summary>
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/// A specific radius
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/// </summary>
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public float height;
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/// <summary>
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/// The particle count for this radius.
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/// </summary>
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public float density;
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}
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[JsonConverter(typeof(StringEnumConverter))]
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public enum VectionFieldType
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{
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[EnumMember(Value = @"rain")] Rain,
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||||||
|
[EnumMember(Value = @"snowflakesHeavy")] SnowflakesHeavy,
|
||||||
|
[EnumMember(Value = @"snowflakesLight")] SnowflakesLight,
|
||||||
|
[EnumMember(Value = @"embers")] Embers,
|
||||||
|
[EnumMember(Value = @"clouds")] Clouds,
|
||||||
|
[EnumMember(Value = @"leaves")] Leaves,
|
||||||
|
[EnumMember(Value = @"bubbles")] Bubbles,
|
||||||
|
[EnumMember(Value = @"fog")] Fog,
|
||||||
|
[EnumMember(Value = @"crystalMotes")] CrystalMotes,
|
||||||
|
[EnumMember(Value = @"rockMotes")] RockMotes,
|
||||||
|
[EnumMember(Value = @"iceMotes")] IceMotes,
|
||||||
|
[EnumMember(Value = @"sandMotes")] SandMotes,
|
||||||
|
[EnumMember(Value = @"crawlies")] Crawlies,
|
||||||
|
[EnumMember(Value = @"fireflies")] Fireflies,
|
||||||
|
[EnumMember(Value = @"plankton")] Plankton,
|
||||||
|
[EnumMember(Value = @"pollen")] Pollen,
|
||||||
|
[EnumMember(Value = @"current")] Current
|
||||||
|
}
|
||||||
|
|
||||||
|
[JsonConverter(typeof(StringEnumConverter))]
|
||||||
|
public enum FollowTarget
|
||||||
|
{
|
||||||
|
[EnumMember(Value = @"player")] Player,
|
||||||
|
[EnumMember(Value = @"probe")] Probe
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -650,9 +650,6 @@ namespace NewHorizons.Handlers
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (body.Config.Atmosphere.hasRain || body.Config.Atmosphere.hasSnow)
|
|
||||||
EffectsBuilder.Make(go, sector, body.Config, surfaceSize);
|
|
||||||
|
|
||||||
if (body.Config.Atmosphere.fogSize != 0)
|
if (body.Config.Atmosphere.fogSize != 0)
|
||||||
{
|
{
|
||||||
fog = FogBuilder.Make(go, sector, body.Config.Atmosphere, body.Mod);
|
fog = FogBuilder.Make(go, sector, body.Config.Atmosphere, body.Mod);
|
||||||
@ -661,6 +658,11 @@ namespace NewHorizons.Handlers
|
|||||||
atmosphere = AtmosphereBuilder.Make(go, sector, body.Config.Atmosphere, surfaceSize).GetComponentInChildren<LODGroup>();
|
atmosphere = AtmosphereBuilder.Make(go, sector, body.Config.Atmosphere, surfaceSize).GetComponentInChildren<LODGroup>();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (body.Config.VectionFields != null)
|
||||||
|
{
|
||||||
|
EffectsBuilder.Make(go, sector, body.Config);
|
||||||
|
}
|
||||||
|
|
||||||
if (body.Config.Props != null)
|
if (body.Config.Props != null)
|
||||||
{
|
{
|
||||||
PropBuildManager.Make(go, sector, rb, body);
|
PropBuildManager.Make(go, sector, rb, body);
|
||||||
|
|||||||
@ -1,4 +1,5 @@
|
|||||||
using NewHorizons.External.Configs;
|
using NewHorizons.External.Configs;
|
||||||
|
using NewHorizons.External.Modules.VariableSize;
|
||||||
using NewHorizons.External.SerializableData;
|
using NewHorizons.External.SerializableData;
|
||||||
using NewHorizons.External.SerializableEnums;
|
using NewHorizons.External.SerializableEnums;
|
||||||
using NewHorizons.Utility.OWML;
|
using NewHorizons.Utility.OWML;
|
||||||
@ -12,6 +13,7 @@ using System.Reflection;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using static NewHorizons.External.Modules.VectionFieldModule;
|
||||||
using NomaiCoordinates = NewHorizons.External.Configs.StarSystemConfig.NomaiCoordinates;
|
using NomaiCoordinates = NewHorizons.External.Configs.StarSystemConfig.NomaiCoordinates;
|
||||||
|
|
||||||
namespace NewHorizons.Utility
|
namespace NewHorizons.Utility
|
||||||
@ -277,5 +279,31 @@ namespace NewHorizons.Utility
|
|||||||
{
|
{
|
||||||
go.transform.rotation = Quaternion.FromToRotation(Vector3.forward, direction);
|
go.transform.rotation = Quaternion.FromToRotation(Vector3.forward, direction);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static AnimationCurve ToAnimationCurve(this TimeValuePair[] pairs)
|
||||||
|
{
|
||||||
|
var curve = new AnimationCurve();
|
||||||
|
if (pairs != null)
|
||||||
|
{
|
||||||
|
foreach (var pair in pairs)
|
||||||
|
{
|
||||||
|
curve.AddKey(new Keyframe(pair.time, pair.value));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return curve;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static AnimationCurve ToAnimationCurve(this HeightDensityPair[] pairs)
|
||||||
|
{
|
||||||
|
var curve = new AnimationCurve();
|
||||||
|
if (pairs != null)
|
||||||
|
{
|
||||||
|
foreach (var pair in pairs)
|
||||||
|
{
|
||||||
|
curve.AddKey(new Keyframe(pair.height, pair.density));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return curve;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user