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file scoped namespace
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@ -1,8 +1,8 @@
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using System.Collections;
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using UnityEngine;
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namespace NewHorizons.Components
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{
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namespace NewHorizons.Components;
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/// <summary>
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/// properly add physics to a detail
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/// </summary>
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@ -48,4 +48,3 @@ namespace NewHorizons.Components
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Destroy(this);
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}
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}
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}
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