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Update TornadoBuilder.cs
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@ -109,7 +109,7 @@ namespace NewHorizons.Builder.Props
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var audioSpreadController = soundGO.GetComponentInChildren<AudioSpreadController>();
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audioSpreadController.SetSector(sector);
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var audioSource = audioRail._audioTransform.GetComponent<AudioSource>();
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var audioSource = audioRail._audioTransform.GetComponent<OWAudioSource>();
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audioSource.playOnAwake = true;
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var scale = info.height == 0 ? 1 : info.height / 10f;
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