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Fixed incorrect log level in NHGameOverManager.LoadCustomCreditsScene()
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@ -162,7 +162,7 @@ namespace NewHorizons.Components
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else
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{
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// We can't load in custom music if an IModBehaviour cannot be provided. This should only happen if called via TryHijackDeathSequence().
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NHLogger.LogWarning("Credits called using TryHijackDeathSequence(), custom credits audio cannot not be loaded.");
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NHLogger.Log("Credits called using TryHijackDeathSequence(), custom credits audio cannot not be loaded.");
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return;
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}
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musicSource.loop = gameOver.audioLooping;
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