mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Probably fixes #748 resets landing pad sensor contact bodies
This commit is contained in:
parent
61102e25eb
commit
6a2ef64a30
@ -76,6 +76,13 @@ namespace NewHorizons.Handlers
|
||||
pos += SpawnPointBuilder.ShipSpawn.transform.TransformDirection(SpawnPointBuilder.ShipSpawnOffset);
|
||||
}
|
||||
|
||||
// #748 Before moving the ship, reset all its landing pad sensors
|
||||
// Else they might think its still touching TH
|
||||
foreach (var landingPadSensor in ship.GetComponentsInChildren<LandingPadSensor>())
|
||||
{
|
||||
landingPadSensor._contactBody = null;
|
||||
}
|
||||
|
||||
SpawnBody(ship.GetAttachedOWRigidbody(), SpawnPointBuilder.ShipSpawn, pos);
|
||||
|
||||
// Bug affecting mods with massive stars (8600m+ radius)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user