diff --git a/NewHorizons/External/Modules/Props/EchoesOfTheEye/SlideInfo.cs b/NewHorizons/External/Modules/Props/EchoesOfTheEye/SlideInfo.cs
index 3b656dfd..bfe34b25 100644
--- a/NewHorizons/External/Modules/Props/EchoesOfTheEye/SlideInfo.cs
+++ b/NewHorizons/External/Modules/Props/EchoesOfTheEye/SlideInfo.cs
@@ -7,80 +7,75 @@ namespace NewHorizons.External.Modules.Props.EchoesOfTheEye
public class SlideInfo
{
///
- /// Ambient light colour when viewing this slide.
+ /// The path to the image file for this slide.
///
- public MColor ambientLightColor;
-
+ public string imagePath;
// SlideAmbientLightModule
///
- /// Ambient light intensity when viewing this slide.
+ /// Ambient light intensity when viewing this slide. (Base game default: 1)
///
public float ambientLightIntensity;
///
- /// Ambient light range when viewing this slide.
+ /// Ambient light range when viewing this slide. (Base game default: 20)
///
public float ambientLightRange;
+ ///
+ /// Ambient light colour when viewing this slide. (Base game default: white)
+ ///
+ public MColor ambientLightColor;
+
+ ///
+ /// Spotlight intensity modifier when viewing this slide. (Base game default: 0)
+ ///
+ public float spotIntensityMod;
+
// SlideBackdropAudioModule
///
- /// The name of the AudioClip that will continuously play while watching these slides
+ /// The name of the AudioClip that will continuously play while watching these slides (Base game default: Reel_1_Backdrop_A)
///
public string backdropAudio;
///
- /// The time to fade into the backdrop audio
+ /// The time to fade into the backdrop audio (Base game default: 2)
///
public float backdropFadeTime;
// SlideBeatAudioModule
///
- /// The name of the AudioClip for a one-shot sound when opening the slide.
+ /// The name of the AudioClip for a one-shot sound when opening the slide. (Base game default: Reel_1_Beat_A)
///
public string beatAudio;
///
- /// The time delay until the one-shot audio
+ /// The time delay until the one-shot audio (Base game default: 0)
///
public float beatDelay;
-
// SlideBlackFrameModule
///
- /// Before viewing this slide, there will be a black frame for this many seconds.
+ /// Before viewing this slide, there will be a black frame for this many seconds. (Base game default: 0)
///
public float blackFrameDuration;
- ///
- /// The path to the image file for this slide.
- ///
- public string imagePath;
-
-
// SlidePlayTimeModule
///
- /// Play-time duration for auto-projector slides.
+ /// Play-time duration for auto-projector slides. (Base game default: 0)
///
public float playTimeDuration;
-
// SlideShipLogEntryModule
///
- /// Ship log fact revealed when viewing this slide
+ /// Ship log fact revealed when viewing this slide (Base game default: "")
///
public string reveal;
-
- ///
- /// Spotlight intensity modifier when viewing this slide.
- ///
- public float spotIntensityMod;
}
-
-}
+}
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