From 64c39990ed0fead703f2889b2a204feb56ba2d9c Mon Sep 17 00:00:00 2001 From: Noah Pilarski Date: Thu, 14 Jul 2022 02:38:44 -0400 Subject: [PATCH] Fix color issues by setting innerRadius of shock layer to 0 --- NewHorizons/Builder/Body/StarBuilder.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/NewHorizons/Builder/Body/StarBuilder.cs b/NewHorizons/Builder/Body/StarBuilder.cs index be0ee3d4..27d52206 100644 --- a/NewHorizons/Builder/Body/StarBuilder.cs +++ b/NewHorizons/Builder/Body/StarBuilder.cs @@ -157,7 +157,7 @@ namespace NewHorizons.Builder.Body shockLayerRuleset._type = ShockLayerRuleset.ShockType.Radial; shockLayerRuleset._trailLength = 50; shockLayerRuleset._radialCenter = deathVolume.transform; - shockLayerRuleset._innerRadius = starModule.size; + shockLayerRuleset._innerRadius = 0; shockLayerRuleset._outerRadius = starModule.size * OuterRadiusRatio; if (starModule.tint != null) shockLayerRuleset._color *= starModule.tint.ToColor();