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Update BrambleDimensionBuilder.cs
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@ -230,6 +230,7 @@ namespace NewHorizons.Builder.Body
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if (config.fogTint != null)
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if (config.fogTint != null)
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{
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{
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var color = config.fogTint.ToColor();
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var color = config.fogTint.ToColor();
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// Fog alpha has no impact: Must instead use fogDensity.
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color.a = 1f;
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color.a = 1f;
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fog.fogTint = color;
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fog.fogTint = color;
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outerFogWarpVolume._fogColor = color;
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outerFogWarpVolume._fogColor = color;
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