diff --git a/NewHorizons/External/Modules/AtmosphereModule.cs b/NewHorizons/External/Modules/AtmosphereModule.cs index b93fbb65..b1f563ac 100644 --- a/NewHorizons/External/Modules/AtmosphereModule.cs +++ b/NewHorizons/External/Modules/AtmosphereModule.cs @@ -120,7 +120,7 @@ namespace NewHorizons.External.Modules /// /// Fluid type for sounds/effects when colliding with this cloud. /// - [DefaultValue("cloud")] public NHFluidType fluidType = NHFluidType.Cloud; + [DefaultValue("cloud")] public NHFluidType fluidType = NHFluidType.CLOUD; /// /// Add lightning to this planet like on Giant's Deep. diff --git a/NewHorizons/External/Modules/Props/TornadoInfo.cs b/NewHorizons/External/Modules/Props/TornadoInfo.cs index 60e9cbda..6ec121c4 100644 --- a/NewHorizons/External/Modules/Props/TornadoInfo.cs +++ b/NewHorizons/External/Modules/Props/TornadoInfo.cs @@ -68,7 +68,7 @@ namespace NewHorizons.External.Modules.Props /// /// Fluid type for sounds/effects when colliding with this tornado. /// - [DefaultValue("cloud")] public NHFluidType fluidType = NHFluidType.Cloud; + [DefaultValue("cloud")] public NHFluidType fluidType = NHFluidType.CLOUD; } } diff --git a/NewHorizons/External/Modules/RingModule.cs b/NewHorizons/External/Modules/RingModule.cs index 3fa16675..ab4dac2c 100644 --- a/NewHorizons/External/Modules/RingModule.cs +++ b/NewHorizons/External/Modules/RingModule.cs @@ -12,7 +12,7 @@ namespace NewHorizons.External.Modules /// /// Fluid type for sounds/effects when colliding with this ring. /// - public NHFluidType fluidType = NHFluidType.None; + public NHFluidType fluidType = NHFluidType.NONE; /// /// Angle between the rings and the equatorial plane of the planet.