diff --git a/NewHorizons/External/Modules/AtmosphereModule.cs b/NewHorizons/External/Modules/AtmosphereModule.cs
index b93fbb65..b1f563ac 100644
--- a/NewHorizons/External/Modules/AtmosphereModule.cs
+++ b/NewHorizons/External/Modules/AtmosphereModule.cs
@@ -120,7 +120,7 @@ namespace NewHorizons.External.Modules
///
/// Fluid type for sounds/effects when colliding with this cloud.
///
- [DefaultValue("cloud")] public NHFluidType fluidType = NHFluidType.Cloud;
+ [DefaultValue("cloud")] public NHFluidType fluidType = NHFluidType.CLOUD;
///
/// Add lightning to this planet like on Giant's Deep.
diff --git a/NewHorizons/External/Modules/Props/TornadoInfo.cs b/NewHorizons/External/Modules/Props/TornadoInfo.cs
index 60e9cbda..6ec121c4 100644
--- a/NewHorizons/External/Modules/Props/TornadoInfo.cs
+++ b/NewHorizons/External/Modules/Props/TornadoInfo.cs
@@ -68,7 +68,7 @@ namespace NewHorizons.External.Modules.Props
///
/// Fluid type for sounds/effects when colliding with this tornado.
///
- [DefaultValue("cloud")] public NHFluidType fluidType = NHFluidType.Cloud;
+ [DefaultValue("cloud")] public NHFluidType fluidType = NHFluidType.CLOUD;
}
}
diff --git a/NewHorizons/External/Modules/RingModule.cs b/NewHorizons/External/Modules/RingModule.cs
index 3fa16675..ab4dac2c 100644
--- a/NewHorizons/External/Modules/RingModule.cs
+++ b/NewHorizons/External/Modules/RingModule.cs
@@ -12,7 +12,7 @@ namespace NewHorizons.External.Modules
///
/// Fluid type for sounds/effects when colliding with this ring.
///
- public NHFluidType fluidType = NHFluidType.None;
+ public NHFluidType fluidType = NHFluidType.NONE;
///
/// Angle between the rings and the equatorial plane of the planet.