Turn off correctly

This commit is contained in:
Noah Pilarski 2022-08-18 03:56:16 -04:00
parent 16915f5d7c
commit 5d8fbc1218

View File

@ -334,7 +334,7 @@ namespace NewHorizons.Components.SizeControllers
if (_destructionVolume != null) _destructionVolume._deathType = DeathType.Supernova;
if (_planetDestructionVolume != null) _planetDestructionVolume._deathType = DeathType.Supernova;
if (_destructionFluidVolume != null) _destructionFluidVolume.enabled = false;
if (_planetDestructionFluidVolume != null) _planetDestructionFluidVolume.enabled = false;
if (_planetDestructionFluidVolume != null) _planetDestructionFluidVolume.SetVolumeActivation(false);
if (_proxy != null) _proxy.StartSupernova();
}
@ -360,7 +360,7 @@ namespace NewHorizons.Components.SizeControllers
_planetDestructionVolume.transform.localScale = Vector3.one;
}
if (_destructionFluidVolume != null) _destructionFluidVolume.enabled = true;
if (_planetDestructionFluidVolume != null) _planetDestructionFluidVolume.enabled = true;
if (_planetDestructionFluidVolume != null) _planetDestructionFluidVolume.SetVolumeActivation(true);
if (_heatVolume != null) _heatVolume.transform.localScale = Vector3.one;
gameObject.SetActive(true);
transform.localScale = Vector3.one;